GLXBadFBConfig, but capable hardware?

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kspatlas
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GLXBadFBConfig, but capable hardware?

Post by kspatlas »

I'm trying to play the demo (don't want to install steam on this before i test that it works, i do own the game tho) on a Dell Latitude E5420.

This is the output of glxinfo -B:

Code: Select all

name of display: :0
display: :0  screen: 0
direct rendering: Yes
Extended renderer info (GLX_MESA_query_renderer):
    Vendor: Intel (0x8086)
    Device: Mesa Intel(R) HD Graphics 3000 (SNB GT2) (0x126)
    Version: 22.1.7
    Accelerated: yes
    Video memory: 1536MB
    Unified memory: yes
    Preferred profile: core (0x1)
    Max core profile version: 3.3
    Max compat profile version: 3.3
    Max GLES1 profile version: 1.1
    Max GLES[23] profile version: 3.0
OpenGL vendor string: Intel
OpenGL renderer string: Mesa Intel(R) HD Graphics 3000 (SNB GT2)
OpenGL core profile version string: 3.3 (Core Profile) Mesa 22.1.7
OpenGL core profile shading language version string: 3.30
OpenGL core profile context flags: (none)
OpenGL core profile profile mask: core profile

OpenGL version string: 3.3 (Compatibility Profile) Mesa 22.1.7
OpenGL shading language version string: 3.30
OpenGL context flags: (none)
OpenGL profile mask: compatibility profile
name of display: :0
display: :0  screen: 0
direct rendering: Yes
Extended renderer info (GLX_MESA_query_renderer):
    Vendor: Intel (0x8086)
    Device: Mesa Intel(R) HD Graphics 3000 (SNB GT2) (0x126)
    Version: 22.1.7
    Accelerated: yes
    Video memory: 1536MB
    Unified memory: yes
    Preferred profile: core (0x1)
    Max core profile version: 3.3
    Max compat profile version: 3.3
    Max GLES1 profile version: 1.1
    Max GLES[23] profile version: 3.0
OpenGL vendor string: Intel
OpenGL renderer string: Mesa Intel(R) HD Graphics 3000 (SNB GT2)
OpenGL core profile version string: 3.3 (Core Profile) Mesa 22.1.7
OpenGL core profile shading language version string: 3.30
OpenGL core profile context flags: (none)
OpenGL core profile profile mask: core profile

OpenGL version string: 3.3 (Compatibility Profile) Mesa 22.1.7
OpenGL shading language version string: 3.30
OpenGL context flags: (none)
OpenGL profile mask: compatibility profile

OpenGL ES profile version string: OpenGL ES 3.0 Mesa 22.1.7
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.00

OpenGL ES profile version string: OpenGL ES 3.0 Mesa 22.1.7
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.00
This is the output when trying to run the game from the command line:

Code: Select all

   0.000 2022-10-12 17:28:33; Factorio 1.1.69 (build 60061, linux64, demo)
   0.001 Operating system: Linux
   0.001 Program arguments: "./bin/x64/factorio" 
   0.001 Read data path: /home/ksp/factorio/data
   0.001 Write data path: /home/ksp/factorio [434189/463832MB]
   0.001 Binaries path: /home/ksp/factorio/bin
   0.009 System info: [CPU:        Intel(R) Core(TM) i5-2520M CPU @ 2.50GHz, 4 cores, RAM: 3818 MB]
   0.009 Environment: DISPLAY=:0 WAYLAND_DISPLAY=<unset> DESKTOP_SESSION=<unset> XDG_SESSION_DESKTOP=<unset> XDG_CURRENT_DESKTOP=<unset> __GL_FSAA_MODE=<unset> __GL_LOG_MAX_ANISO=<unset> __GL_SYNC_TO_VBLANK=<unset> __GL_SORT_FBCONFIGS=<unset> __GL_YIELD=<unset>
   0.009 Display options: [FullScreen: 1] [VSync: 1] [UIScale: automatic (100.0%)] [Native DPI: 1] [Screen: 255] [Special: lmw] [Lang: en]
   0.089 Available displays: 1
   0.089  [0]: LVDS-1 14" - {[0,0], 1366x768, SDL_PIXELFORMAT_RGB888, 60Hz}
   0.126 Error Util.cpp:83: Failed to create OpenGL context: Could not create GL context: GLXBadFBConfig
   1.413 Goodbye
It seems that the hardware is just within the capabilities to run the game, why do I still get the error?
Loewchen
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Re: GLXBadFBConfig, but capable hardware?

Post by Loewchen »

Your integrated graphics does not support opengl 3.3 which is the minimum requirement for factorio.
kspatlas
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Re: GLXBadFBConfig, but capable hardware?

Post by kspatlas »

Loewchen wrote: Wed Oct 12, 2022 4:38 pm Your integrated graphics does not support opengl 3.3 which is the minimum requirement for factorio.
If you scroll down on the glxinfo -B output, it says that the OpenGL version is 3.3
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Re: GLXBadFBConfig, but capable hardware?

Post by Loewchen »

Intel disagrees:

Image
FuryoftheStars
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Re: GLXBadFBConfig, but capable hardware?

Post by FuryoftheStars »

Aside from opengl requirements, just want to note that you don’t need to install steam to play if you don’t want to. There are standalone versions of the game you can download and install from the same page as the demo (iirc).
My Mods: Classic Factorio Basic Oil Processing | Sulfur Production from Oils | Wood to Oil Processing | Infinite Resources - Normal Yield | Tree Saplings (Redux) | Alien Biomes Tweaked | Restrictions on Artificial Tiles | New Gear Girl & HR Graphics
kspatlas
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Re: GLXBadFBConfig, but capable hardware?

Post by kspatlas »

Loewchen wrote: Wed Oct 12, 2022 5:14 pm Intel disagrees:

Image
Why does it literally say that the openGL version is 3.3 then?
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