Dude, I cannot share your sentimentality. After 10 years as a placeholder "end" to the game and with the community pushing to send as many rockets per minute as possible I can easily say that launching a rocket is nothing special anymore. Not even the first time you do it in a each new playthrough.gGeorg wrote: βFri Apr 05, 2024 11:46 amFaster subsequent rocket launches = nope
- if you make the expansion such way that more rockets is needed, then rather add new tech, more tonnage ( item capacity) technology to research.
- start of a rocket should stay a precious moment, always. Do not add inflation, rather make it even more precious or even more spectacular. You cant get a holiday every single day, or can you? Imagine Chrismas every day, ... that sucks. That is what you need to keep in mind when thinking about rocket launch.
With the expansion it will be even less special because it is by far not the end of the game; you will have several space platforms to constantly launch rockets/stuff to. You will be happy if you don't have to wait for an animation to finish every time before sending another rocket.
Apart from that it was already written in previous FFs that rockets will be a lot cheaper with the expansion enabled because you will need so many more.
Nope. The inserters are on the member list because they likely have Logistic Network conditions enabled.wobbycarly wrote: βSat Apr 06, 2024 5:37 amProbably because they are holding items in their hand.