- Fixed a crash when changing decider combinator conditions or outputs in latency in some cases.
- Fixed a crash when sending a platform with no thrust to a planet and then removing the stop. (116133)
- Fixed a crash when robots try to station in a full roboport because their stack size changed.
- Fixed a crash in path finder when migrating 1.0 save files to 2.0.
- Fixed orbital drop slots not counting towards Item count wait condition.
- Fixed space platforms not respecting peaceful and no enemy modes.
- Fixed a crash when downloading multiple mods fails.
- Fixed a crash when clicking "play" while the map preview was running. (116202)
- Fixed a crash when drawing a spider leg with length 0. (116034)
- Fixed error in loading 1.1 version of blueprint library would prevent starting new map or loading a save. (116217)
- Fixed crashes around the Explore Mods GUI with intermittent network connectivity.
- Fixed a crash when viewing a single-product recipe with no main product in Factoriopedia.
- Fixed a crash when pathfinding with a rotated bounding box. (115524)
Version 2.0.8
- FactorioBot
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Version 2.0.8
Bugfixes
Re: Version 2.0.8
coolio
Re: Version 2.0.8
"Output full" changed to more ambiguous "Target full" on inserters and miners <_<
Oil Refinery still shows "Output full" tough.
I don't remember "Target full" message nonetheless...
Oil Refinery still shows "Output full" tough.
I don't remember "Target full" message nonetheless...
Re: Version 2.0.8
Enqueue is not a word in the English language, as far as I know. Typically it would be "Add to queue."
It's easy enough to understand, but I thought I was seeing something Spanish the first time I read it.
It's easy enough to understand, but I thought I was seeing something Spanish the first time I read it.
- MasterBuilder
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Re: Version 2.0.8
Except it is: https://www.collinsdictionary.com/dicti ... sh/enqueue
There's also dequeue. It's more of a British Eng thing with queue being used more over there, but en/de as add/remove prefixes have been an Eng thing for a long time.
(Another example would be increment/decrement. Though time has transformed en->in here.)
Give a man fire and he'll be warm for a day. Set a man on fire and he'll be warm for the rest of his life.
Re: Version 2.0.8
Well... that's an interesting bug, and modders finding this, like, 6 hours after launch is insane!!FactorioBot wrote: ↑Mon Oct 21, 2024 5:21 pm Bugfixes
- Fixed a crash when drawing a spider leg with length 0. (116034)
Re: Version 2.0.8
Actually Xorimuth found it last week, and it just now made it into the build. There was no way they could fix every single beta bug in time for launch.guy-732 wrote: ↑Mon Oct 21, 2024 9:34 pmWell... that's an interesting bug, and modders finding this, like, 6 hours after launch is insane!!FactorioBot wrote: ↑Mon Oct 21, 2024 5:21 pm Bugfixes
- Fixed a crash when drawing a spider leg with length 0. (116034)
My mods: Multiple Unit Train Control, Smart Artillery Wagons
Maintainer of Vehicle Wagon 2, Cargo Ships, Honk
Maintainer of Vehicle Wagon 2, Cargo Ships, Honk
Re: Version 2.0.8
Huh, you learn something new every day.MasterBuilder wrote: ↑Mon Oct 21, 2024 8:44 pmExcept it is: https://www.collinsdictionary.com/dicti ... sh/enqueue
There's also dequeue. It's more of a British Eng thing with queue being used more over there, but en/de as add/remove prefixes have been an Eng thing for a long time.
(Another example would be increment/decrement. Though time has transformed en->in here.)
Re: Version 2.0.8
You're right, I hadn't noticed the 18 October in that post initialy.robot256 wrote: ↑Mon Oct 21, 2024 9:43 pmActually Xorimuth found it last week, and it just now made it into the build. There was no way they could fix every single beta bug in time for launch.guy-732 wrote: ↑Mon Oct 21, 2024 9:34 pmWell... that's an interesting bug, and modders finding this, like, 6 hours after launch is insane!!FactorioBot wrote: ↑Mon Oct 21, 2024 5:21 pm Bugfixes
- Fixed a crash when drawing a spider leg with length 0. (116034)
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Re: Version 2.0.8
Wait, what? There are biters on space platforms?FactorioBot wrote: ↑Mon Oct 21, 2024 5:21 pm Bugfixes
- Fixed space platforms not respecting peaceful and no enemy modes.
Re: Version 2.0.8
… if *someone* brings them there …
Re: Version 2.0.8
I found it... in April I thinkrobot256 wrote: ↑Mon Oct 21, 2024 9:43 pmActually Xorimuth found it last week, and it just now made it into the build. There was no way they could fix every single beta bug in time for launch.guy-732 wrote: ↑Mon Oct 21, 2024 9:34 pmWell... that's an interesting bug, and modders finding this, like, 6 hours after launch is insane!!FactorioBot wrote: ↑Mon Oct 21, 2024 5:21 pm Bugfixes
- Fixed a crash when drawing a spider leg with length 0. (116034)
My mods
Content: Lunar Landings | Freight Forwarding | Spidertron Patrols | Spidertron Enhancements | Power Overload
QoL: Factory Search | Module Inserter Simplified | Wire Shortcuts X | Ghost Warnings
Content: Lunar Landings | Freight Forwarding | Spidertron Patrols | Spidertron Enhancements | Power Overload
QoL: Factory Search | Module Inserter Simplified | Wire Shortcuts X | Ghost Warnings
Re: Version 2.0.8
I feel as if "emqueue" would be more correct (given embark).Except it is: https://www.collinsdictionary.com/dicti ... sh/enqueue
There's also dequeue. It's more of a British Eng thing with queue being used more over there, but en/de as add/remove prefixes have been an Eng thing for a long time.
(Another example would be increment/decrement. Though time has transformed en->in here.)
But at least we can use "disenqueue" and "disdequeue"
Re: Version 2.0.8
Not really. Also not really wrong, though. en- becomes em- "before certain consonants, principally b or p": https://en.wiktionary.org/wiki/en-#English