Code: Select all
game.oninit(function()
glob.bomber = 0
end)
Code: Select all
game.oninit(function()
glob.bomber = 0
end)
Code: Select all
remote.addinterface("st",
{
printGlob = function(name)
if name then
serpent.dump(glob[name], true)
else
serpent.dump(glob, true)
end
end,
printFile = function(var, name)
local name = name or "log"
if glob[var] then
game.makefile(name, serpent.block(glob[var]))
else
game.makefile(name, serpent.block(glob))
end
end})