Creating a blueprint, if you adjust the grid position, then remove entities from the blueprint (by right-clicking on an item, like lights) the last grid position value you updated will 'undo' to its previous value.
prerequisites:
- blueprint contains rails
- Grid adjustment is an odd number
- Create a blueprint that contains rails
- Check the "Snap to grid" checkbox
- Modify the X or Y grid position, entering an odd value
- Remove an object from the blueprint (either by right-clicking the list below the grid values, or by clicking on it in the blueprint).