What the hell?Panzerknacker wrote: βTue Oct 22, 2024 2:21 pmThat's not true, when you play 2.0 without Space Age enabled there are huge changes to the game. What I noticed so far:vinzenz wrote: βTue Oct 22, 2024 6:50 amyou can disable the space-age mod to get the "classic" mode back and keep the QOLwampir wrote: βMon Oct 21, 2024 10:44 pm Hi! I'd like to thank you for a great dlc, it's truly awesome:) I have hundreds of hours in the game (still rookie numbers, I know) and I love the idea behind the expansion very much. I just don't like the vanilla being trivialized in 2.0. Cheap rockets in the expansion are great, because sending rockets there is not a goal, it's just a tool. I feel like the vanilla with it's goal being now a lot easier to achieve is not a fun challenge any more. Could you consider introducing back old tech tree just for vanilla game, or maybe call it "classic" as a separate mode of vanilla? I'm now feeling like I've lost my old time favorite game experience. I know I could downgrade the application, but then I'd give up on great quality of life features that you introduced, or mod it back somehow, but this would feel just not right.
Nevertheless I'm grateful for your effort and I really like the DLC stuff, your work is truly a piece of art:)
- You get sattelites for free with the Rocket silo, no more 2K (or 8K! on Marathon) Space science research
- No more Rocket control units
- Having Space science packs come from the landing pad, of which you can have only one on the map, instead of the Rocket silo is a huge change
- No more Marathon and Death World Marathon difficulties because expensive recipes are removed entirely (See my thread about this viewtopic.php?f=5&t=115745)
I don't really understand why you changed the Vanilla game so much in 2.0. Like you wanted some parity with Space Age but that is a mod and there is not really parity anyway because with it enabled it's all completely different again.
Minus one tech (sattelite) or blue chip instead of RCU, or wires instead of copper plates for poles are negligible, but did they REALLY delete Maraphon mode?
I have always played only in Deathworld Maraphon, all my huge blueprints are designed for Maraphon! Only played normal one for achivement of 8 hours run. This is so huge punch in the balls, I can't...