I am trying to understand how fluid consumption works. I have setup a fully fuelled thruster in the editor, paused the game, removed the input pipes, set a destination and then played the game for exactly sixty ticks.
The consumption of the thruster is defined as 120/s. However, after 1 second (60 ticks) the consumed fluid count is only 18, not 120. Please explain. what 120/s means and why it only consumed 18/s.
Fluid consumption working differently than I expect?
- CheeseMcBurger
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Re: Fluid consumption working differently than I expect?
have you tried running longer ? to make sure there was no leftover from when you removed the connexions