rocketcal.cc: calculate the rocket launches needed to build a space platform blueprint!
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rocketcal.cc: calculate the rocket launches needed to build a space platform blueprint!
Hey!
I wrote a little tool which calculates the rocket launches required to build a space platform.
Check it out! https://rocketcal.cc
Let me know what you think, or if you encounter any bugs.
I wrote a little tool which calculates the rocket launches required to build a space platform.
Check it out! https://rocketcal.cc
Let me know what you think, or if you encounter any bugs.
Re: rocketcal.cc: calculate the rocket launches needed to build a space platform blueprint!
Works great! ... it will be nice if we can have constant combinator with that what we need for the launches.
Dont know if you remove the 110 platform you have from the starter paket (100 set and 10 in storage) from the blueprint.
Or you have 110 to much in space (thats at least 2 rockets)
EDIT: I see you do calculate it correct!!!
I love it!
Dont know if you remove the 110 platform you have from the starter paket (100 set and 10 in storage) from the blueprint.
Or you have 110 to much in space (thats at least 2 rockets)
EDIT: I see you do calculate it correct!!!
I love it!
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Re: rocketcal.cc: calculate the rocket launches needed to build a space platform blueprint!
Hey I was thinking the same thing! Thanks for the suggestion.
https://www.reddit.com/r/factorio/comme ... t/lwj2xnq/
Re: rocketcal.cc: calculate the rocket launches needed to build a space platform blueprint!
I found a bug
(1) nuclear-reactor (1.0 kg)
it has 1000kg not 1
(1) nuclear-reactor (1.0 kg)
it has 1000kg not 1
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Re: rocketcal.cc: calculate the rocket launches needed to build a space platform blueprint!
Thanks again, I found and fixed the bug. I've credited you in the changelog!
I had a bug in how I parse the item weight values from the game files data/base/prototypes/item.lua and data/space-age/prototypes/item.lua.
The items which affected spaceship blueprints were probably just nuclear-reactor and fussion-reactor, but in total there were 12 incorrectly parsed weight values, here's the complete diff:
Code: Select all
$ diff /tmp/1.txt /tmp/2.txt
18c18
< 'atomic-bomb': 1.5,
---
> 'atomic-bomb': 1500.0,
20c20
< 'barrel': 1.0,
---
> 'barrel': 5.0,
50c50
< 'cargo-landing-pad': 1.0,
---
> 'cargo-landing-pad': 1000.0,
111c111
< 'fission-reactor-equipment': 0.25,
---
> 'fission-reactor-equipment': 250.0,
121,122c121,122
< 'fusion-reactor': 1.0,
< 'fusion-reactor-equipment': 1.0,
---
> 'fusion-reactor': 1000.0,
> 'fusion-reactor-equipment': 1000.0,
175c175
< 'nuclear-reactor': 1.0,
---
> 'nuclear-reactor': 1000.0,
192c192
< 'plastic-bar': 500.0,
---
> 'plastic-bar': 0.5,
215c215
< 'raw-fish': 1.0,
---
> 'raw-fish': 3.3333333333333335,
226c226
< 'rocket-silo': 10.0,
---
> 'rocket-silo': 10000.0,
228c228
< 'satellite': 1.0,
---
> 'satellite': 1000.0,
249c249
< 'spidertron': 1.0,
---
> 'spidertron': 1000.0,
All of the cached rocket manifests have been regenerated (i.e. corrected).
Re: rocketcal.cc: calculate the rocket launches needed to build a space platform blueprint!
Thx for all your hard work!
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Re: rocketcal.cc: calculate the rocket launches needed to build a space platform blueprint!
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- Screenshot 2024-11-19 at 12.16.19 AM.png (218.21 KiB) Viewed 238 times
Last edited by cellularmitosis on Sat Nov 23, 2024 5:25 am, edited 3 times in total.
Re: rocketcal.cc: calculate the rocket launches needed to build a space platform blueprint!
The moduls for the assembler & Co are missing ...
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Re: rocketcal.cc: calculate the rocket launches needed to build a space platform blueprint!
Fixed! Thanks again for the bug report!
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- Screenshot 2024-11-22 at 11.21.57 PM.png (217.9 KiB) Viewed 43 times
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Re: rocketcal.cc: calculate the rocket launches needed to build a space platform blueprint!
Also added "2x" icons for Retina/HiDPI displays.
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- Screenshot 2024-11-23 at 12.29.19 AM.png (170.27 KiB) Viewed 25 times