I mean, it must have been a bit of a crunch to get the game ready for release date, some pretty big last minute changes there also. Many devs take a break after that, take a lil holiday or something, don't they? But here, as soon as this released, a average city population count worth of Factorio ultra-geeks crawled out from under their rocks, started playing the game, nitpicking on everything and churning out 1K brpm (bug reports per minute). So I imagine it only started for Wube AFTER the release. I imagine them working 7 days a week atm (I see replies to threads at 5am sunday morning), this aint healthy. They wanna make the game as good as possible ofc but we all know that at a certain point it doesn't work anymore to try to brute force at something, it's better to step away a lil bit only to come back stronger and prepared after having had some time to overthink the situation from a distance.
I think they really deserve a break now and it will be for the better of the game, right guys? I mean if they start hating Factorio because of this we'll never get the game that we want
So I hope they do that!
Think devs need a break
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- BlueTemplar
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Re: Think devs need a break
I think there was some statement about «fixing most bugs that will be uncovered at release by Christmas» (?), but that's still 6 weeks away, so I do hope they pace themselves !
P.S.:
P.S.:
Prague time ? And some of them might be remote... (still, Sunday I guess is slightly concerning regardless of time ?)(I see replies to threads at 5am sunday morning)
BobDiggity (mod-scenario-pack)
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Re: Think devs need a break
yes, Prague time, from Prague-based devs.
Re: Think devs need a break
I hope each employee is now a millionaire.