Allow selecting blueprints for logistic groups

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mrvn
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Allow selecting blueprints for logistic groups

Post by mrvn »

TL;DR
Create a logistic group containing everything in a blueprint.

What?
When adding a logistic group to a requester one can hit the edit button and select a named group. This should have the option to also select from the blueprint library which would have the effect to create a logistic group requesting everything in the blueprint (recursively for a blueprint book).

Bonus points if the logistic group remains linked to the blueprint and changes when the blueprint is edited.
Why?
When building an outpost or a new space platform you often want to gather all the materials needed for construction before going off to build it. In case of the space platform so that the items can be send to space efficiently (instead of full rockets per each item). Currently this means looking at the blueprint and copying all the listed items to the logistic group by hand.
Koub
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Re: Allow selecting blueprints for logistic groups

Post by Koub »

mrvn wrote: Mon Nov 18, 2024 11:47 am Create a logistic group containing everything in a blueprint.
Have you tried dropping a blueprint on the "create logistic group" button ? 8-)
Yeah, I know, not the most obvious thing ever.
Koub - Please consider English is not my native language.
mrvn
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Re: Allow selecting blueprints for logistic groups

Post by mrvn »

I tried dropping it into a group but not on the "Add section" button.

I did now and it's buggy.

I have a blueprint with turrets with ammo and it only adds the turrets but not the ammo:



PS: works for assemblers with modules which should be the same thing.
Koub
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Re: Allow selecting blueprints for logistic groups

Post by Koub »

mrvn wrote: Thu Nov 21, 2024 9:07 am I have a blueprint with turrets with ammo and it only adds the turrets but not the ammo:
How did you manage to add the ammo from the turrets inside the blueprint ? I have tried, there is no "include ammo" option when creating an ammo-loaded turret blueprint the way there are options to include either modules in assembling machines, or fuel in vehicles (btw the fuel filter appears with vehicles only it seems, not with fuel powered buildings). I think a standalone suggestion just for that would make sense, maybe there is already one here : 114327.
Koub - Please consider English is not my native language.
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