[boskid][2.0.16] crash when loading editor extensions save (this->canTrashNotRequested() was not true)

This subforum contains all the issues which we already resolved.
lightdark
Burner Inserter
Burner Inserter
Posts: 14
Joined: Mon Mar 25, 2019 6:02 am
Contact:

[boskid][2.0.16] crash when loading editor extensions save (this->canTrashNotRequested() was not true)

Post by lightdark »

Attached log and save file. This is just a testing world I've been using to make blueprints for Space Age, and it appears to have crashed when loading the save, and starting a new scenario seems fine.
Attachments
space-testing.zip
(4.03 MiB) Downloaded 10 times
factorio-current.log
(8.76 KiB) Downloaded 13 times
lightdark
Burner Inserter
Burner Inserter
Posts: 14
Joined: Mon Mar 25, 2019 6:02 am
Contact:

Re: [2.0.16] crash when loading editor extensions save (this->canTrashNotRequested() was not true)

Post by lightdark »

Can confirm this still happens on 2.0.17.
User avatar
boskid
Factorio Staff
Factorio Staff
Posts: 3016
Joined: Thu Dec 14, 2017 6:56 pm
Contact:

Re: [boskid][2.0.16] crash when loading editor extensions save (this->canTrashNotRequested() was not true)

Post by boskid »

Ok this issue should be now fixed for 2.0.21. It is an incorrect consistency check triggering for a blueprint entity that was configured to be trashing not requested but because of mods changing something the entity is no longer able to request stuff so it cannot use trash not requested. Issue was that the migration i did is only running for real entities but consistency check was running for all entities and so it was incorrectly tripping.
rsatdcms
Manual Inserter
Manual Inserter
Posts: 4
Joined: Mon Aug 30, 2021 7:40 pm
Contact:

Re: [boskid][2.0.16] crash when loading editor extensions save (this->canTrashNotRequested() was not true)

Post by rsatdcms »

Thank you for the fix. It started happening to me today, but I am on `2.0.20`. Looking forward to the update
Post Reply

Return to “Resolved Problems and Bugs”