[Request] TechnologyTrigger extension

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Tiaronus
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[Request] TechnologyTrigger extension

Post by Tiaronus »

Hello everyone!
(English is not my native language)

First of all I want to thank dev team for this amazing adventure called "Space Age" :space-age: :space-age: :space-age: :space-age:

After I've finished my vanilla run (some qol mods doesn't count) some idead were born in my head, however I've stuck due to some limitations.
I want to request TechnologyTrigger extension so it would support multiple items at a time.
For example, right now "artificial-soil" triggers whenever you craft 500 nutrients

Code: Select all

research_trigger =
    {
      type = "craft-item",
      item = "nutrients",
      count = 500
    },
I think that it will be very convenient if we all had an "multiitem" triggers
For example unlock certain technology when multiple items (crafted, mined or placed)

Code: Select all

research_trigger =
    {
      type = "craft-items",
      items = {
      { item = "iron-plate", amount = 10},
      { item = "quality-module", amount = 1}
      }

    },
protocol_1903
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Re: [Request] TechnologyTrigger extension

Post by protocol_1903 »

Hey! Cool request, but this is for mod requests. Modding interface requests should go here
If you need to reach me, message me on discord.

I make qol mods. Check them out, maybe.
https://mods.factorio.com/user/protocol_1903
If you have a mod idea, I can look into it.
Tiaronus
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Posts: 16
Joined: Tue Jun 06, 2023 10:18 am
Contact:

Re: [Request] TechnologyTrigger extension

Post by Tiaronus »

Thanks for the tip. I'll duplicate my request there too...
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