[2.0.35] Invalid Input binding misinterpreted as Scrolling instead of Zooming

Things that we don't consider worth fixing at this moment.
eugenekay
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[2.0.35] Invalid Input binding misinterpreted as Scrolling instead of Zooming

Post by eugenekay »

On today's episode of why would you try to do that, something that should not work.... does work.... but does the wrong thing?

What did you do?
- Modify USER_DATA_DIRECTORY\config\config.ini:

Code: Select all

[input]
cursor-split-alternative=CONTROL + mouse-wheel-down
stack-split-alternative=CONTROL + mouse-wheel-up
- Start Factorio
- Open an Entity with an Inventory with Scroll bar (example: Landing Pad)
- Try to use CTRL+Mouse Wheel to "drop Item" or "drop stack" into the Entity's Inventory
What happened?
- Inventory panel scrolls
2025-02-25 11-17-07.mp4
(1.47 MiB) Downloaded 21 times
What did you expect to happen instead? It might be obvious to you, but do it anyway!
- Nothing, since this is an Invalid Control combination according to the Settings UI:
Screenshot 2025-02-25 111523.png
Screenshot 2025-02-25 111523.png (96.2 KiB) Viewed 242 times
- OR, the intended purpose of the binding would work (1 Item / Stack of items would transfer)
- OR, the same as when this Binding is not set: the Map Zooms in/out
Does it happen always, once, or sometimes?
- Any time that a MODIFIER + Mouse-Wheel-Up/Down binding is assigned somewhere that it should not be


Since this involves Config.INI editing (ie, not possible purely In-Game) this may be Not a Bug?
Attachments
factorio-current.log
(10.22 KiB) Downloaded 23 times
Rseding91
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Re: [2.0.35] Invalid Input binding misinterpreted as Scrolling instead of Zooming

Post by Rseding91 »

Thanks for the report. Since this is not crashing the game, and the simple answer is "that's not supported, just don't do that". I'm going to put this into won't fix.
If you want to get ahold of me I'm almost always on Discord.
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