[2.0.32] Crash adding station-not-full condition to train schedule during interrupt

Bugs that we were not able to reproduce, and/or are waiting for more detailed info.
BeachesCache
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[2.0.32] Crash adding station-not-full condition to train schedule during interrupt

Post by BeachesCache »

I had a train at depot which should (I wish) have been at its cargo-source station, waiting for cargo-sink to open up its train-count. It was operating under an interrupt as shown in the screenshot. Every 30s it loops and re-enters the depot interrupt wait conditions. I tried adding a cargo-sink not full condition to its cargo source station wait conditions, which I hoped would keep it from leaving that station and ending up at the depot. As I clicked the confirm button on the station-selection pop-up, game crashed and requested this bug report.

I suspect my click may have raced with the end of the 30s wait condition, since I was hoping I'd get it in first.

I'll file an enhancement request for the trouble I was having with the interrupt too, come to think of it.

Edit: attached log, oops!
03-09-2025, 17-06-18.png
03-09-2025, 17-06-18.png (462.45 KiB) Viewed 364 times
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Last edited by BeachesCache on Mon Mar 10, 2025 4:47 pm, edited 1 time in total.
Loewchen
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Re: [2.0.32] Crash adding station-not-full condition to train schedule during interrupt

Post by Loewchen »

Post the log of the session with the crash please, see 3638.
BeachesCache
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Re: [2.0.32] Crash adding station-not-full condition to train schedule during interrupt

Post by BeachesCache »

Tried, but no. I didn't specifically try to hit the race again, though.
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