When I press R after having dragged a belt over some obstacles and then move the cursor to either side, it creates a single perpendicular belt next to each blocked tile all the way back to the previous end of the belt (where it also makes a correct corner as normal).
[2.0.14] Smart belt dragging corner over obstacles places array of parallel belts (MR)
- SupplyDepoo
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Re: [2.0.14] Smart belt dragging corner over obstacles places array of parallel belts (MR)
This has been fixed for a while.