[2.0.43] Entities render differently with and without SA enabled

Bugs that are actually features.
Hanodest
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[2.0.43] Entities render differently with and without SA enabled

Post by Hanodest »

If an entity has a layer with draw_as_light, and a regular layer on top, it renders differently based on whether space age mod is enabled or not:
- Without space age, the light from the lower layers is illuminating the top one:
vanilla.png
vanilla.png (9.68 KiB) Viewed 244 times
- With space age enabled, the light from the lower layers is blocked:
space_age.png
space_age.png (6.93 KiB) Viewed 244 times
The attachments have mod that just adds this entity, and save that was used to make the screenshots above.
Attachments
Test.zip
(289.57 KiB) Downloaded 30 times
SpriteTest_0.2.0.zip
(3.52 KiB) Downloaded 29 times
Rseding91
Factorio Staff
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Re: [2.0.43] Entities render differently with and without SA enabled

Post by Rseding91 »

Thanks for the report. This is intended and was part of space-age's shaders it uses for rendering entities.
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