If an entity has a layer with draw_as_light, and a regular layer on top, it renders differently based on whether space age mod is enabled or not:
- Without space age, the light from the lower layers is illuminating the top one:
- With space age enabled, the light from the lower layers is blocked:
The attachments have mod that just adds this entity, and save that was used to make the screenshots above.
[2.0.43] Entities render differently with and without SA enabled
[2.0.43] Entities render differently with and without SA enabled
- Attachments
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- Test.zip
- (289.57 KiB) Downloaded 30 times
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- SpriteTest_0.2.0.zip
- (3.52 KiB) Downloaded 29 times
Re: [2.0.43] Entities render differently with and without SA enabled
Thanks for the report. This is intended and was part of space-age's shaders it uses for rendering entities.
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