I was playing my 486 hour long map, midway through designing a new ship when suddenly it just crashes to the menu with the error in the title. The full message was "Corrupt map: Unknown item prototype ID 20384. File has likely been corrupted due to failing hardware". I thoroughly tested my hardware to the point of madness and it is absolutely perfectly fine. Ram is only a few months old and is perfectly healthy each individual stick tested separately.
Code: Select all
0.000 2025-02-06 20:35:39; Factorio 2.0.32 (build 81349, linux64, steam, space-age)
0.000 Operating system: Linux
0.000 Initializing Steam API.
0.000 Program arguments: "/home/mit/.steam/debian-installation/steamapps/common/Factorio/bin/x64/factorio" "--load-game" "/home/mit/.factorio/saves/_autosave2.zip"
0.000 Config path: /home/mit/.factorio/config/config.ini
0.000 Read data path: /home/mit/.steam/debian-installation/steamapps/common/Factorio/data
0.000 Write data path: /home/mit/.factorio [1449058/1876180MB]
0.000 Binaries path: /home/mit/.steam/debian-installation/steamapps/common/Factorio/bin
0.005 System info: [CPU: AMD Ryzen 7 7800X3D 8-Core Processor, 16 cores, RAM: 63402 MB]
0.005 Environment: DISPLAY=:0 WAYLAND_DISPLAY=<unset> DESKTOP_SESSION=cinnamon XDG_SESSION_DESKTOP=cinnamon XDG_CURRENT_DESKTOP=X-Cinnamon SDL_VIDEODRIVER=<unset> __GL_FSAA_MODE=<unset> __GL_LOG_MAX_ANISO=<unset> __GL_SYNC_TO_VBLANK=<unset> __GL_SORT_FBCONFIGS=<unset> __GL_YIELD=<unset>
0.028 Info ModManager.cpp:279: Found duplicate mod SpidertronEnhancements, using highest version (1.10.5).
0.028 Info ModManager.cpp:279: Found duplicate mod SpidertronPatrols, using highest version (2.5.1).
0.028 Info ModManager.cpp:279: Found duplicate mod Waterfill_v17, using highest version (2.0.4).
0.028 Info ModManager.cpp:279: Found duplicate mod WideChests, using highest version (6.1.1).
0.028 Info ModManager.cpp:279: Found duplicate mod flib, using highest version (0.15.0).
0.028 Info ModManager.cpp:279: Found duplicate mod rosnok-productivity-quality-beacon, using highest version (1.1.2).
0.028 Info ModManager.cpp:279: Found duplicate mod shield-projector, using highest version (0.2.2).
0.028 Info ModManager.cpp:279: Found duplicate mod solar-calc, using highest version (0.5.52).
0.028 Info ModManager.cpp:279: Found duplicate mod wood-stack-to-1k, using highest version (2.0.0).
0.028 Display options: [FullScreen: false] [VSync: false] [UIScale: automatic (100.0%)] [Native DPI: true] [Screen: 255] [Special: lmw] [Lang: en]
0.145 Video driver: x11
0.145 Available displays: 1
0.145 [0]: LG ULTRAWIDE 34" - {[0,0], 3440x1440, SDL_PIXELFORMAT_RGB888, 160Hz}
0.196 Initialised OpenGL:[0] NVIDIA GeForce RTX 4070 Ti/PCIe/SSE2; driver: 3.3.0 NVIDIA 535.183.01
0.196 [Extensions] s3tc:yes; KHR_debug:yes; ARB_clear_texture:yes, ARB_copy_image:yes, ARB_pipeline_statistics_query:yes, ARB_gl_spirv:yes, ARB_ES2_compatibility:yes
0.196 [Version] 3.3
0.196 Graphics settings preset: very-high
0.196 Dedicated video memory size 12282 MB
0.217 Graphics options: [Graphics quality: high] [Video memory usage: all] [DXT: high-quality]
0.217 [Max threads (load/render): 32/8] [Max texture size: 0] [Tex.Stream.: false] [Rotation quality: normal] [Other: STDCWTl] [B:0,C:0,S:100]
0.223 [Audio] Driver:pulseaudio, Device:Family 17h (Models 10h-1fh) HD Audio Controller Digital Stereo (IEC958), Depth:16, Frequency:44100, Channels:2, Interpolation:linear
0.306 Info ModManager.cpp:444: FeatureFlag expansion-shaders = true
0.306 Info ModManager.cpp:444: FeatureFlag freezing = true
0.306 Info ModManager.cpp:444: FeatureFlag quality = true
0.306 Info ModManager.cpp:444: FeatureFlag rail-bridges = true
0.306 Info ModManager.cpp:444: FeatureFlag segmented-units = true
0.306 Info ModManager.cpp:444: FeatureFlag space-travel = true
0.306 Info ModManager.cpp:444: FeatureFlag spoiling = true
0.318 Loading mod settings Mineable-Cliffs-SpaceAge 1.0.2 (settings.lua)
0.319 Loading mod settings rocket-capacity 1.0.0 (settings.lua)
0.319 Loading mod settings AutoDeconstruct 1.0.3 (settings.lua)
0.319 Loading mod settings bobinserters 1.3.2 (settings.lua)
0.320 Loading mod settings ch-concentrated-solar 0.4.1 (settings.lua)
0.320 Loading mod settings combat-mechanics-overhaul 0.7.2 (settings.lua)
0.320 Loading mod settings debloat-handmine-cliffs 1.2.1 (settings.lua)
0.321 Loading mod settings heroic_library 1.0.2 (settings.lua)
0.321 Loading mod settings informatron 0.4.0 (settings.lua)
0.321 Loading mod settings RoboportRangeMultiplier 1.1.0 (settings.lua)
0.322 Loading mod settings SpidertronEnhancements 1.10.5 (settings.lua)
0.322 Loading mod settings Train-Speed-Multiplier-update 1.0.2 (settings.lua)
0.322 Loading mod settings Turret_Range_Buff_2_0 1.3.0 (settings.lua)
0.322 Loading mod settings UnlimitedProductivityFork 2.0.5 (settings.lua)
0.323 Loading mod settings solar-calc 0.5.52 (settings.lua)
0.323 Loading mod settings WideChests 6.1.1 (settings.lua)
0.324 Loading mod settings kry-spidertron 2.0.1 (settings.lua)
0.325 Loading mod settings loaders-modernized 0.7.8 (settings.lua)
0.325 Loading mod settings no-spoilage 1.1.0 (settings.lua)
0.325 Loading mod settings Productivity 2.0.5 (settings.lua)
0.326 Loading mod settings visible-planets 1.4.1 (settings.lua)
0.326 Loading mod settings Waterfill_v17 2.0.4 (settings.lua)
0.327 Loading mod settings loaders-modernized 0.7.8 (settings-updates.lua)
0.327 Loading mod settings AutoDeconstruct 1.0.3 (settings-final-fixes.lua)
0.329 Loading mod core 0.0.0 (data.lua)
0.339 Loading mod base 2.0.32 (data.lua)
0.410 Loading mod Mineable-Cliffs-SpaceAge 1.0.2 (data.lua)
0.415 Loading mod TogglePeacefulMode 0.3.2 (data.lua)
0.419 Loading mod BetterRoboport 2.0.0 (data.lua)
0.422 Loading mod bobinserters 1.3.2 (data.lua)
0.429 Loading mod ch-concentrated-solar 0.4.1 (data.lua)
0.434 Loading mod combat-mechanics-overhaul 0.7.2 (data.lua)
0.438 Loading mod early-spidertron 2.0.0 (data.lua)
0.440 Loading mod EditMapSettings 0.1.5 (data.lua)
0.443 Loading mod elevated-rails 2.0.32 (data.lua)
0.452 Loading mod flib 0.15.0 (data.lua)
0.456 Loading mod heroic_library 1.0.2 (data.lua)
0.458 Loading mod informatron 0.4.0 (data.lua)
0.461 Loading mod MaxRateCalculator 200.0.53 (data.lua)
0.464 Loading mod notepad 1.0.4 (data.lua)
0.467 Loading mod quality 2.0.32 (data.lua)
0.472 Loading mod SpidertronEnhancements 1.10.5 (data.lua)
0.475 Loading mod tile-upgrade-planner 20.0.0 (data.lua)
0.478 Loading mod Turret_Range_Buff_2_0 1.3.0 (data.lua)
0.481 Loading mod shield-projector 0.2.2 (data.lua)
0.485 Loading mod solar-calc 0.5.52 (data.lua)
0.489 Loading mod space-age 2.0.32 (data.lua)
0.597 Loading mod WideChests 6.1.1 (data.lua)
0.599 Script @__WideChests__/init.lua:170: Merging chests mod settings for "wooden-chest": {chest_name = "wooden-chest", circuit_connector_position = "center-center", inventory_size_limit = 1000, inventory_size_multiplier = 1, max_area = 100, max_height = 10, max_width = 10, mergeable_chest = "none", size_whitelist = {any = {any = true}}, sprite_variation_chance = 15, warehouse_threshold = 5}
0.599 Script @__WideChests__/init.lua:170: Merging chests mod settings for "iron-chest": {chest_name = "iron-chest", circuit_connector_position = "center-center", inventory_size_limit = 1000, inventory_size_multiplier = 1, max_area = 100, max_height = 10, max_width = 10, mergeable_chest = "none", size_whitelist = {any = {any = true}}, sprite_variation_chance = 15, warehouse_threshold = 5}
0.599 Script @__WideChests__/init.lua:170: Merging chests mod settings for "steel-chest": {chest_name = "steel-chest", circuit_connector_position = "center-center", inventory_size_limit = 1000, inventory_size_multiplier = 1, max_area = 100, max_height = 10, max_width = 10, mergeable_chest = "chest-warehouse-trashdump", size_whitelist = {any = {any = true}}, sprite_variation_chance = 15, warehouse_threshold = 5}
0.601 Script @__WideChests__/init.lua:172: Default merging chests mod settings: {circuit_connector_position = "center-center", inventory_size_limit = 1000, inventory_size_multiplier = 1, max_area = 100, max_height = 10, max_width = 10, size_whitelist = {any = {any = true}}, sprite_variation_chance = 15, warehouse_threshold = 5}
0.637 Loading mod kry-spidertron 2.0.1 (data.lua)
0.646 Loading mod loaders-modernized 0.7.8 (data.lua)
0.665 Loading mod no-spoilage 1.1.0 (data.lua)
0.671 Loading mod non-spoiling-science 1.0.0 (data.lua)
0.676 Loading mod visible-planets 1.4.1 (data.lua)
0.682 Loading mod water-pumpjack 2.4.0 (data.lua)
0.687 Loading mod Waterfill_v17 2.0.4 (data.lua)
0.693 Loading mod base 2.0.32 (data-updates.lua)
0.699 Loading mod rocket-capacity 1.0.0 (data-updates.lua)
0.704 Loading mod bobinserters 1.3.2 (data-updates.lua)
0.710 Loading mod ch-concentrated-solar 0.4.1 (data-updates.lua)
0.715 Loading mod quality 2.0.32 (data-updates.lua)
0.724 Loading mod short-railgun-animation 0.0.1 (data-updates.lua)
0.730 Loading mod SpidertronEnhancements 1.10.5 (data-updates.lua)
0.736 Loading mod space-age 2.0.32 (data-updates.lua)
0.741 Loading mod loaders-modernized 0.7.8 (data-updates.lua)
0.748 Loading mod bobinserters 1.3.2 (data-final-fixes.lua)
0.753 Loading mod combat-mechanics-overhaul 0.7.2 (data-final-fixes.lua)
0.760 Loading mod debloat-handmine-cliffs 1.2.1 (data-final-fixes.lua)
0.765 Loading mod early-spidertron 2.0.0 (data-final-fixes.lua)
0.771 Loading mod RoboportRangeMultiplier 1.1.0 (data-final-fixes.lua)
0.776 Loading mod some-spidertron 2.0.0 (data-final-fixes.lua)
0.781 Loading mod SpidertronEnhancements 1.10.5 (data-final-fixes.lua)
0.783 Script @__SpidertronEnhancements__/prototypes/collision-mask.lua:21: Added large_entity layer to entity: WideChests_steel-chest-trashdump-10x10
0.783 Script @__SpidertronEnhancements__/prototypes/collision-mask.lua:32: Added large-entity-layer to tile: water-wube
0.783 Script @__SpidertronEnhancements__/prototypes/collision-mask.lua:32: Added large-entity-layer to tile: out-of-map
0.783 Script @__SpidertronEnhancements__/prototypes/collision-mask.lua:32: Added large-entity-layer to tile: deepwater
0.783 Script @__SpidertronEnhancements__/prototypes/collision-mask.lua:32: Added large-entity-layer to tile: deepwater-green
0.783 Script @__SpidertronEnhancements__/prototypes/collision-mask.lua:32: Added large-entity-layer to tile: water
0.783 Script @__SpidertronEnhancements__/prototypes/collision-mask.lua:32: Added large-entity-layer to tile: water-green
0.783 Script @__SpidertronEnhancements__/prototypes/collision-mask.lua:32: Added large-entity-layer to tile: empty-space
0.783 Script @__SpidertronEnhancements__/prototypes/collision-mask.lua:32: Added large-entity-layer to tile: lava
0.783 Script @__SpidertronEnhancements__/prototypes/collision-mask.lua:32: Added large-entity-layer to tile: lava-hot
0.783 Script @__SpidertronEnhancements__/prototypes/collision-mask.lua:32: Added large-entity-layer to tile: gleba-deep-lake
0.783 Script @__SpidertronEnhancements__/prototypes/collision-mask.lua:32: Added large-entity-layer to tile: ammoniacal-ocean
0.783 Script @__SpidertronEnhancements__/prototypes/collision-mask.lua:32: Added large-entity-layer to tile: ammoniacal-ocean-2
0.783 Script @__SpidertronEnhancements__/prototypes/collision-mask.lua:32: Added large-entity-layer to tile: brash-ice
0.789 Loading mod tile-upgrade-planner 20.0.0 (data-final-fixes.lua)
0.794 Loading mod Train-Speed-Multiplier-update 1.0.2 (data-final-fixes.lua)
0.799 Loading mod UnlimitedProductivityFork 2.0.5 (data-final-fixes.lua)
0.805 Loading mod wood-stack-to-1k 2.0.0 (data-final-fixes.lua)
0.810 Loading mod loaders-modernized 0.7.8 (data-final-fixes.lua)
0.816 Loading mod no-spoilage 1.1.0 (data-final-fixes.lua)
0.821 Loading mod Productivity 2.0.5 (data-final-fixes.lua)
0.828 Loading mod rosnok-productivity-quality-beacon 1.1.2 (data-final-fixes.lua)
0.833 Loading mod visible-planets 1.4.1 (data-final-fixes.lua)
0.834 Script @__visible-planets__/data_stuff/sprite_prototypes.lua:33: Adding visible-planets for nauvis
0.834 Script @__visible-planets__/data_stuff/sprite_prototypes.lua:33: Adding visible-planets for vulcanus
0.834 Script @__visible-planets__/data_stuff/sprite_prototypes.lua:33: Adding visible-planets for gleba
0.834 Script @__visible-planets__/data_stuff/sprite_prototypes.lua:33: Adding visible-planets for fulgora
0.834 Script @__visible-planets__/data_stuff/sprite_prototypes.lua:33: Adding visible-planets for aquilo
0.834 Script @__visible-planets__/data_stuff/sprite_prototypes.lua:103: Skipping visible-planets for space-location-unknown; Blacklisted.
0.834 Script @__visible-planets__/data_stuff/sprite_prototypes.lua:29: Skipping visible-planets for solar-system-edge; Starmap icon missing.
0.834 Script @__visible-planets__/data_stuff/sprite_prototypes.lua:33: Adding visible-planets for shattered-planet
0.890 Checksum for core: 544741660
0.890 Checksum of base: 183736295
0.890 Checksum of Mineable-Cliffs-SpaceAge: 1493247849
0.890 Checksum of rocket-capacity: 1663347064
0.890 Checksum of TogglePeacefulMode: 2166183852
0.890 Checksum of AutoDeconstruct: 3603960023
0.890 Checksum of BetterRoboport: 1133126808
0.890 Checksum of biter-remover: 0
0.890 Checksum of bobinserters: 1069262719
0.890 Checksum of ch-concentrated-solar: 3861517744
0.890 Checksum of combat-mechanics-overhaul: 1828857775
0.890 Checksum of debloat-handmine-cliffs: 3192291987
0.890 Checksum of early-spidertron: 3628223839
0.890 Checksum of EditMapSettings: 3754808477
0.890 Checksum of elevated-rails: 2106445898
0.890 Checksum of flib: 2235140407
0.890 Checksum of heroic_library: 3120295454
0.890 Checksum of informatron: 1824090339
0.890 Checksum of kry_stdlib: 0
0.890 Checksum of MaxRateCalculator: 2782318027
0.890 Checksum of notepad: 4085873618
0.890 Checksum of quality: 3925140030
0.890 Checksum of RoboportRangeMultiplier: 482514001
0.890 Checksum of short-railgun-animation: 3954121923
0.890 Checksum of some-spidertron: 2350202935
0.890 Checksum of SpidertronEnhancements: 588518713
0.890 Checksum of tile-upgrade-planner: 352732611
0.890 Checksum of Train-Speed-Multiplier-update: 2677591940
0.890 Checksum of Turret_Range_Buff_2_0: 2289381599
0.890 Checksum of UnlimitedProductivityFork: 952208550
0.890 Checksum of wood-stack-to-1k: 1793769670
0.890 Checksum of shield-projector: 4058400129
0.890 Checksum of solar-calc: 1750751702
0.890 Checksum of space-age: 3216343430
0.890 Checksum of WideChests: 4165612255
0.890 Checksum of kry-spidertron: 1261820451
0.890 Checksum of loaders-modernized: 752388939
0.890 Checksum of no-spoilage: 931587961
0.890 Checksum of non-spoiling-science: 1884051147
0.890 Checksum of Productivity: 2854196919
0.890 Checksum of rosnok-productivity-quality-beacon: 2478751965
0.890 Checksum of visible-planets: 410386549
0.890 Checksum of water-pumpjack: 317224185
0.890 Checksum of Waterfill_v17: 3989417760
1.157 Prototype list checksum: 3754529638
1.194 Loading sounds...
1.345 Info PlayerData.cpp:68: Local player-data.json unavailable
1.345 Info PlayerData.cpp:71: Cloud player-data.json available, timestamp 1738834538
1.346 Post-data load graphics options: [Light occlusion: YES]
1.499 Initial atlas bitmap size is 16384
1.507 Created an atlas bitmap (size 16384x16376) [none]
1.513 Created an atlas bitmap (size 16384x16268) [none]
1.532 Created an atlas bitmap (size 16384x16348) [none]
1.536 Created an atlas bitmap (size 16384x16384) [none]
1.536 Created an atlas bitmap (size 16384x4340) [none]
1.537 Created an atlas bitmap (size 16384x16352) [low-object]
1.538 Created an atlas bitmap (size 16384x6176) [low-object]
1.538 Created an atlas bitmap (size 16384x13456) [corpse-decay]
1.538 Created an atlas bitmap (size 16384x8392) [decal]
1.538 Created an atlas bitmap (size 16384x5596) [none]
1.538 Created an atlas bitmap (size 1676x79) [not-compressed]
1.538 Created an atlas bitmap (size 16384x4208) [mipmap, linear-minification, linear-magnification, linear-mip-level]
1.538 Created an atlas bitmap (size 4096x3088) [smoke, mipmap, linear-minification, linear-magnification]
1.541 Created an atlas bitmap (size 16384x16352) [terrain, mipmap, linear-minification, linear-mip-level]
1.541 Created an atlas bitmap (size 16384x4944) [terrain, mipmap, linear-minification, linear-mip-level]
1.541 Created an atlas bitmap (size 8192x4144) [terrain-effect-map, mipmap, linear-minification, linear-mip-level]
1.541 Created an atlas bitmap (size 8192x2576) [mipmap]
1.541 Created an atlas bitmap (size 2048x1520) [mipmap]
1.541 Created an atlas bitmap (size 4096x3152) [mipmap]
1.541 Created an atlas bitmap (size 4096x3152) [mipmap]
1.541 Created an atlas bitmap (size 4096x3152) [mipmap]
1.541 Created an atlas bitmap (size 8192x4096) [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level]
1.542 Created an atlas bitmap (size 16384x6120) [alpha-mask]
1.554 Created an atlas bitmap (size 16384x16376) [shadow, linear-magnification, alpha-mask]
1.557 Created an atlas bitmap (size 16384x16380) [shadow, linear-magnification, alpha-mask]
1.557 Created an atlas bitmap (size 16384x7692) [shadow, linear-magnification, alpha-mask]
1.557 Created an atlas bitmap (size 8192x3952) [shadow, mipmap, linear-magnification, alpha-mask]
1.557 Created an atlas bitmap (size 2048x520) [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ]
1.557 Loading 3D bitmaps.
1.561 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
1.594 Parallel sprite loader initialized (threads: 15, bitmaps: 8332)
16.137 Sprites loaded
16.151 Generated mipmaps (4) for atlas [5] of size 16384x16352
16.154 Generated mipmaps (4) for atlas [6] of size 16384x6176
16.157 Generated mipmaps (3) for atlas [11] of size 16384x4208
16.160 Generated mipmaps (3) for atlas [12] of size 4096x3088
16.183 Generated mipmaps (3) for atlas [13] of size 16384x16352
16.191 Generated mipmaps (3) for atlas [14] of size 16384x4944
16.196 Generated mipmaps (3) for atlas [15] of size 8192x4144
16.218 Generated mipmaps (3) for atlas [16] of size 8192x2576
16.220 Generated mipmaps (3) for atlas [17] of size 2048x1520
16.222 Generated mipmaps (3) for atlas [18] of size 4096x3152
16.235 Generated mipmaps (3) for atlas [19] of size 4096x3152
16.237 Generated mipmaps (3) for atlas [20] of size 4096x3152
16.255 Generated mipmaps (5) for atlas [21] of size 8192x4096
16.258 Generated mipmaps (3) for atlas [26] of size 8192x3952
16.293 Custom mipmaps uploaded (3208)
16.331 Video memory usage: 3914.80 MB (Atlases: 3783.81 MB, Textures: 130.99 MB)
16.339 Custom inputs active: 26
16.441 Factorio initialised
16.444 Steam Storage Quota: 21808/23841
16.451 Loading map /home/mit/.factorio/saves/_autosave2.zip: 285907648 bytes.
16.461 Loading level.dat: 749800671 bytes.
16.464 Info Scenario.cpp:153: Map version 2.0.32-0
17.308 Warning Map.cpp:357: Map loading failed: Corrupt map: unknown item prototype ID 20384. File has likely been corrupted due to failing hardware.
17.388 Error AppManagerStates.cpp:1648: Corrupt map: unknown item prototype ID 20384. File has likely been corrupted due to failing hardware.
28.538 Loading map /home/mit/.factorio/saves/_autosave1.zip: 291010628 bytes.
28.558 Loading level.dat: 761801313 bytes.
28.563 Info Scenario.cpp:153: Map version 2.0.32-0
29.415 Warning Map.cpp:357: Map loading failed: Corrupt map: unknown item prototype ID 20384. File has likely been corrupted due to failing hardware.
29.472 Error AppManagerStates.cpp:1648: Corrupt map: unknown item prototype ID 20384. File has likely been corrupted due to failing hardware.
167.988 Loading map /home/mit/.factorio/saves/King of Space Age.zip: 289319180 bytes.
168.009 Loading level.dat: 757760666 bytes.
168.011 Info Scenario.cpp:153: Map version 2.0.32-0
168.835 Warning Map.cpp:357: Map loading failed: Corrupt map: unknown item prototype ID 20384. File has likely been corrupted due to failing hardware.
168.902 Error AppManagerStates.cpp:1648: Corrupt map: unknown item prototype ID 20384. File has likely been corrupted due to failing hardware.
If Prototype ID 20384 is in reference to an item in the game can I just go into the file and delete it some how? the file is 277mb so it's not really easy to upload anywhere... EDIT: Just found out how to upload it somewhere!
I have tried with no mods loaded and with all the mods in the error logs loaded and still the same error. Also all my auto-saves from this same saved game are suddenly corrupted all at the same time despite working just a few hours before.
Has anyone got any ideas? Does anyone know of any tools where I can do investigation of my own into the save game files?
https://limewire.com/d/e7568a88-ae6b-45 ... KXlsnIS_XQ