
What did you do?
- New Scenario (or Load Attachment)
- Place three Assemblers, connected by a Circuit Network (or use Blueprint)
- Leave one unconfigured (Left)
- Configure a Recipe on one of them (Middle)
- Configure "set Recipe" on the last (Right)
- Shift+Right-Click the Right assembler --> Shift+Left-Click Left/Center assembles
Middle machine accepts "Set Recipe" toggle, but the Recipe stays set until the Tick Once button is used. What did you expect to happen instead? It might be obvious to you, but do it anyway!
Recipe would instantly un-set if the machine is Empty and Idle (which it is, since this map has never Ticked). Does it happen always, once, or sometimes?
- When the game is not Ticking
- When a Recipe has already been manually set on the Pasted machine
I have searched for "Set Recipe"; the previous results/reports which seemed similar are for actual Gameplay issues with unexpected Recipes. I hope it's not a duplicate!
Thank you for reading!