Code: Select all
game.player.gui.screen.add{name="test", type="frame", caption="list-box test"}
e1 = game.player.gui.screen["test"].add{type="list-box", items={"one","two","three"}, enabled=false}
e2 = game.player.gui.screen["test"].add{type="drop-down", items={"one","two","three"}, enabled=false}
script.on_event(defines.events.on_gui_selection_state_changed, function(event) game.print(serpent.line(event)) end)
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e1.enabled = true
e2.enabled = true