When we insert movement-bonus-equipment (MovementBonusEquipmentPrototype) into vehicle (CarPrototype) equipment grid, it only increases vehicle acceleration, but braking_power stays the same.
It's possible to get high bonus to vehicle acceleration and then stopping it becomes very hard.
I would like if movement-bonus-equipment will also scale vehicle braking_power, maybe add a flag parameter to movement-bonus-equipment prototype to enable this?
Make movement-bonus-equipment affect vehicles braking_power
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