I have a fuel interrupt that allow rockets to return to Nauvis and refuel with Uranium Cells, but it never activated.
I tried many conditions, but none made the rocket go to target
[2.0.43] Interrupt not activating when condition is meet
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Re: [2.0.43] Interrupt not activating when condition is meet
Interrupts only trigger after the wait conditions of the current stop are satisfied and the platform/train needs to decide where to go next. You will need to add an extra condition to your Aquilo stop that says "OR fuel cells < 10" so that it will leave Aquilo at that time. At which point it will return to nauvis even without the interrupt.
My mods: Multiple Unit Train Control, Smart Artillery Wagons
Maintainer of Vehicle Wagon 2, Cargo Ships, Honk
Maintainer of Vehicle Wagon 2, Cargo Ships, Honk
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- Manual Inserter
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Re: [2.0.43] Interrupt not activating when condition is meet
ah that make sense, thank you!