[2.0.43] Mech armor when hovering does not render with Gleba's environmental effects

Bugs that are actually features.
jwright159
Manual Inserter
Manual Inserter
Posts: 1
Joined: Wed Apr 30, 2025 3:41 am
Contact:

[2.0.43] Mech armor when hovering does not render with Gleba's environmental effects

Post by jwright159 »

I'm on Gleba in mech armor, and when I walked over a roboport I realized that the player sprite snaps from the faded, green ambiance of Gleba to just the raw colored sprite when starting to hover.
mech-standing.png
mech-standing.png (390.74 KiB) Viewed 114 times
mech-hovering.png
mech-hovering.png (388.38 KiB) Viewed 114 times
Attachments
factorio-current.log
(12.27 KiB) Downloaded 8 times
Genhis
Factorio Staff
Factorio Staff
Posts: 844
Joined: Wed Dec 24, 2014 8:19 am
Contact:

Re: [2.0.43] Mech armor when hovering does not render with Gleba's environmental effects

Post by Genhis »

Thanks for the report, I think this is not a bug. Gleba fog does not affect objects in the air.
Post Reply

Return to “Not a bug”