This crash happened when I was attempting to modify a train interrupt as I was setting up a train schedule on Fulgora. Train stations are named using item symbols, such as [scrap].load or [scrap].unload (where [scrap] would be the item symbol for scrap, not the word "scrap").
In the train schedule interface, I clicked on the existing interrupt, and when I clicked on the X button to delete the current interrupt destination, the game crashed. This happened twice, the second time it happened when I was trying to recreate the initial crash, with all other conditions the same.
Mods:
- Space Age Expansion
- Task List, version 0.5.0
[2.0.47] Crash when modifying train interrupt in multiplayer (ScheduleRecord::operator==)
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- Manual Inserter
- Posts: 1
- Joined: Tue May 13, 2025 6:31 am
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[2.0.47] Crash when modifying train interrupt in multiplayer (ScheduleRecord::operator==)
- Attachments
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- TaskList_0.5.0.zip
- (61.88 KiB) Downloaded 28 times
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- blerg in space - modded up.zip
- (36.86 MiB) Downloaded 33 times
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- factorio-previous.log
- (16 KiB) Downloaded 27 times
Re: [2.0.47] Crash when modifying train interrupt in multiplayer (ScheduleRecord::operator==)
Thanks for the report. This is fixed in 2.0.48 and later.
If you want to get ahold of me I'm almost always on Discord.