[2.0.47] Crash when modifying train interrupt in multiplayer (ScheduleRecord::operator==)

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SavageCabbage
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[2.0.47] Crash when modifying train interrupt in multiplayer (ScheduleRecord::operator==)

Post by SavageCabbage »

This crash happened when I was attempting to modify a train interrupt as I was setting up a train schedule on Fulgora. Train stations are named using item symbols, such as [scrap].load or [scrap].unload (where [scrap] would be the item symbol for scrap, not the word "scrap").

In the train schedule interface, I clicked on the existing interrupt, and when I clicked on the X button to delete the current interrupt destination, the game crashed. This happened twice, the second time it happened when I was trying to recreate the initial crash, with all other conditions the same.

Mods:
- Space Age Expansion
- Task List, version 0.5.0
Attachments
TaskList_0.5.0.zip
(61.88 KiB) Downloaded 28 times
blerg in space - modded up.zip
(36.86 MiB) Downloaded 33 times
factorio-previous.log
(16 KiB) Downloaded 27 times
Rseding91
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Re: [2.0.47] Crash when modifying train interrupt in multiplayer (ScheduleRecord::operator==)

Post by Rseding91 »

Thanks for the report. This is fixed in 2.0.48 and later.
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