[raiguard] [2.0.43][linux] Red and green graphic artifacts

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[raiguard] [2.0.43][linux] Red and green graphic artifacts

Post by pondohou »

When I zoom in and out sometimes green or red spots appear on the ground. do not seem to have a pattern. Here are screenshots:

Image
Image
Image


I don't know if its uniqe to linux but this is the first time its happened and its the first time im playing on a linux computer. Linux Mint if it matters.
I don't have any mods except all factorio spage age ones. i installed the game like a day ago from the tar.

The glitch seems to happen at a certain level of zoom out but i'm not sure. the spots appear any time i'm zoomed out and zoom in just a little bit.

factorio-current.log
factorio log
(13.36 KiB) Downloaded 45 times
FoistNuxNux.zip
factorio save
(3.03 MiB) Downloaded 41 times

Code: Select all

System:
  Host: NuxNux Kernel: 6.8.0-58-generic arch: x86_64 bits: 64
  Desktop: Cinnamon v: 6.4.8 Distro: Linux Mint 22.1 Xia
Machine:
  Type: Desktop System: Inet_AB product: B650I AX v: N/A
    serial: <superuser required>
  Mobo: Gigabyte model: B650I AX v: x.x serial: <superuser required>
    UEFI: American Megatrends LLC. v: F33 date: 03/12/2025
Memory:
  System RAM: total: 32 GiB available: 30.47 GiB used: 9.19 GiB (30.2%)
  Array-1: capacity: 128 GiB slots: 2 modules: 2 EC: None
  Device-1: Channel-A DIMM 0 type: DDR5 size: 16 GiB speed: 5200 MT/s
  Device-2: Channel-B DIMM 0 type: DDR5 size: 16 GiB speed: 5200 MT/s
CPU:
  Info: 8-core model: AMD Ryzen 7 7800X3D bits: 64 type: MT MCP cache:
    L2: 8 MiB
  Speed (MHz): avg: 3604 min/max: 545/5050 cores: 1: 4392 2: 4389 3: 3688
    4: 3738 5: 3772 6: 4385 7: 3511 8: 545 9: 4385 10: 4384 11: 4067 12: 3870
    13: 3832 14: 4067 15: 545 16: 4105
Graphics:
  Device-1: AMD Navi 32 [Radeon RX 7700 XT / 7800 XT] driver: amdgpu v: kernel
  Device-2: AMD Raphael driver: amdgpu v: kernel
  Display: x11 server: X.Org v: 21.1.11 with: Xwayland v: 23.2.6 driver: X:
    loaded: amdgpu unloaded: fbdev,modesetting,radeon,vesa dri: radeonsi
    gpu: amdgpu resolution: 1920x1080~60Hz
  API: EGL v: 1.5 drivers: kms_swrast,radeonsi,swrast
    platforms: gbm,x11,surfaceless,device
  API: OpenGL v: 4.6 compat-v: 4.5 vendor: amd mesa
    v: 24.2.8-1ubuntu1~24.04.1 renderer: AMD Radeon Graphics (radeonsi
    raphael_mendocino LLVM 19.1.1 DRM 3.57 6.8.0-58-generic)
Audio:
  Device-1: AMD Navi 31 HDMI/DP Audio driver: snd_hda_intel
  Device-2: AMD Rembrandt Radeon High Definition Audio driver: snd_hda_intel
  Device-3: AMD Family 17h/19h HD Audio driver: snd_hda_intel
  Device-4: Blue Microphones Yeti Stereo Microphone
    driver: hid-generic,snd-usb-audio,usbhid type: USB
  API: ALSA v: k6.8.0-58-generic status: kernel-api
  Server-1: PipeWire v: 1.0.5 status: active
Network:
  Device-1: Realtek RTL8125 2.5GbE driver: r8169
  IF: enp8s0 state: up speed: 1000 Mbps duplex: full mac: 10:ff:e0:3e:bd:53
  Device-2: Realtek RTL8852CE PCIe 802.11ax Wireless Network
    driver: rtw89_8852ce
  IF: wlp9s0 state: down mac: 60:ff:9e:1c:c0:44
Bluetooth:
  Device-1: IMC Networks Bluetooth Radio driver: btusb type: USB
  Report: hciconfig ID: hci0 state: up address: 60:FF:9E:1C:C0:45 bt-v: 5.3
Drives:
  Local Storage: total: 1.82 TiB used: 162.38 GiB (8.7%)
  ID-1: /dev/nvme0n1 vendor: Crucial model: CT2000P310SSD8 size: 1.82 TiB
Partition:
  ID-1: / size: 1.79 TiB used: 162.37 GiB (8.9%) fs: ext4 dev: /dev/nvme0n1p2
  ID-2: /boot/efi size: 511 MiB used: 6.1 MiB (1.2%) fs: vfat
    dev: /dev/nvme0n1p1
Swap:
  ID-1: swap-1 type: file size: 2 GiB used: 0 KiB (0.0%) file: /swapfile
Sensors:
  System Temperatures: cpu: 46.6 C mobo: 35.0 C
  Fan Speeds (rpm): N/A
  GPU: device: amdgpu temp: 41.0 C device: amdgpu temp: 33.0 C fan: 0
Info:
  Processes: 376 Uptime: 2h 23m Shell: Bash inxi: 3.3.34
*Edit Added log and computer stuff thank you @pioruns
Last edited by pondohou on Fri May 02, 2025 11:14 am, edited 3 times in total.
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Re: 2.0.43 for linux strange graphical glitch, red and green spots

Post by pioruns »

Please add game log, your current game save, as well as specs of your system. Quick hint:

Code: Select all

inxi -Fm
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Re: 2.0.43 for linux strange graphical glitch, red and green spots

Post by pondohou »

pioruns wrote: Fri May 02, 2025 11:02 am Please add game log, your current game save, as well as specs of your system. Quick hint:

Code: Select all

inxi -Fm
thanks i did the things! :D
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Re: [2.0.43][linux] Red and green graphic artifacts

Post by pioruns »

Thanks for adding details, that may help developers a lot with identifying the causes.
Do you experience artifacts in any other game?
Try stressing GPU in a benchmark, for example Furmark or Unigine Superposition. Leave it running for some time, see how it goes, also watch temperatures.
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Re: [2.0.43][linux] Red and green graphic artifacts

Post by pondohou »

Why would benchmarking have anything to do with factorio? my computer is brand new, I don't think its likely to be any of my parts failing. I'm a bit wary to try benchmarking as its not something ive done before or am familliar with whatsoever, i'm worried i'll screw up my brand new machine.

I have not experienced any other glitches in other much more demanding games thus far, but i have not had this machine for long at all, less than a month. I've tried the finals and astroneer and both ran just fine without any artifacts i could notice.

Also the nature of these little thingies that appear are fixed in place inside the game, as in if i move towards it they stay there until i reach them, if it was somethign with my graphics card creating the glitch, wouldnt the pixel move "with me" so to speak? if they appear and i move to where they are not visible, and then up again where they were, they dissappear, which seems like the game is fixing something when i'm not looking.

I don't know if my reasoning is correct but i thought it might help to say.
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Re: [2.0.43][linux] Red and green graphic artifacts

Post by pioruns »

Computers are designed to sustain work 24/7 at 100% load, unless they are laptops, or other thermally challenged form factors. Let me assure you, a correctly working computer will sustain any benchmark and stress test you throw at it. If it doesn't, then its broken and need to be replaced.
If you have not done stress tests and benchmarking to a brand-new machine you purchased, you don't know if it is working correctly. It's like building a car but not testing it before shipping it to a customer. Until you have tested it, you don't know if these artifacts are hardware (for example failing GPU memory) or software (AMD driver problem, or Mesa packages, Linux kernel, etc). Therefore, there isn't much else I can say to help. The last suggestion from me could be trying it again on a newer kernel - you can select a different, newer kernel tree in your Linux Mint update tool, see how things are there, then revert to 6.8 line once you are done.

Developers may find something in your log and save files though, please wait maybe one of them will notice this topic.
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Re: [raiguard] [2.0.43][linux] Red and green graphic artifacts

Post by pondohou »

Did some more playing and noticed that the things appear when i was placing ghosts as well, i held shift to place several ghosts, one appeared, after pressing shift again, it disappeared.
I tried spamming shift while holding something placeable and very very infrequently some artifact would appear and disappear as soon as i'd press shift again.

I've updated and am on 2.0.47, on a different save. so it doesn't have to do with the old save. I also tried placing objects on top of the artifacts and doing so covers them up with the object, removing the object shows the artifact again, they don't go away from placing objects. I think it is something with the terrain graphically because it only updates itself when i zoom in and out or when i run offscreen and back so to speak.
1
1
Screenshot from 2025-05-08 17-30-44.png (1.86 MiB) Viewed 1121 times
2
2
Screenshot from 2025-05-08 17-30-56.png (1.86 MiB) Viewed 1121 times
3
3
Screenshot from 2025-05-08 17-31-04.png (1.86 MiB) Viewed 1121 times

I'll provide my new save and log here just in case it can be helpful. otherwise ignore me.

factorio-current.log
(13.55 KiB) Downloaded 24 times
PlentyVault.zip
(4.24 MiB) Downloaded 33 times

Code: Select all

System:
  Host: NuxNux Kernel: 6.8.0-59-generic arch: x86_64 bits: 64
  Desktop: Cinnamon v: 6.4.8 Distro: Linux Mint 22.1 Xia
Machine:
  Type: Desktop System: Inet_AB product: B650I AX v: N/A
    serial: <superuser required>
  Mobo: Gigabyte model: B650I AX v: x.x serial: <superuser required>
    UEFI: American Megatrends LLC. v: F33 date: 03/12/2025
Memory:
  System RAM: total: 32 GiB available: 30.47 GiB used: 9.96 GiB (32.7%)
  Array-1: capacity: 128 GiB slots: 2 modules: 2 EC: None
  Device-1: Channel-A DIMM 0 type: DDR5 size: 16 GiB speed: 5200 MT/s
  Device-2: Channel-B DIMM 0 type: DDR5 size: 16 GiB speed: 5200 MT/s
CPU:
  Info: 8-core model: AMD Ryzen 7 7800X3D bits: 64 type: MT MCP cache:
    L2: 8 MiB
  Speed (MHz): avg: 2892 min/max: 545/5050 cores: 1: 3526 2: 545 3: 545
    4: 4391 5: 4384 6: 4388 7: 4378 8: 4386 9: 545 10: 4390 11: 545 12: 4391
    13: 545 14: 4392 15: 4386 16: 545
Graphics:
  Device-1: AMD Navi 32 [Radeon RX 7700 XT / 7800 XT] driver: amdgpu v: kernel
  Device-2: AMD Raphael driver: amdgpu v: kernel
  Display: x11 server: X.Org v: 21.1.11 with: Xwayland v: 23.2.6 driver: X:
    loaded: amdgpu unloaded: fbdev,modesetting,radeon,vesa dri: radeonsi
    gpu: amdgpu resolution: 1920x1080~60Hz
  API: EGL v: 1.5 drivers: kms_swrast,radeonsi,swrast
    platforms: gbm,x11,surfaceless,device
  API: OpenGL v: 4.6 compat-v: 4.5 vendor: amd mesa
    v: 24.2.8-1ubuntu1~24.04.1 renderer: AMD Radeon Graphics (radeonsi
    raphael_mendocino LLVM 19.1.1 DRM 3.57 6.8.0-59-generic)
Audio:
  Device-1: AMD Navi 31 HDMI/DP Audio driver: snd_hda_intel
  Device-2: AMD Rembrandt Radeon High Definition Audio driver: snd_hda_intel
  Device-3: AMD Family 17h/19h HD Audio driver: snd_hda_intel
  Device-4: Blue Microphones Yeti Stereo Microphone
    driver: hid-generic,snd-usb-audio,usbhid type: USB
  API: ALSA v: k6.8.0-59-generic status: kernel-api
  Server-1: PipeWire v: 1.0.5 status: active
Network:
  Device-1: Realtek RTL8125 2.5GbE driver: r8169
  IF: enp8s0 state: up speed: 1000 Mbps duplex: full mac: 10:ff:e0:3e:bd:53
  Device-2: Realtek RTL8852CE PCIe 802.11ax Wireless Network
    driver: rtw89_8852ce
  IF: wlp9s0 state: down mac: 60:ff:9e:1c:c0:44
Bluetooth:
  Device-1: IMC Networks Bluetooth Radio driver: btusb type: USB
  Report: hciconfig ID: hci0 state: up address: 60:FF:9E:1C:C0:45 bt-v: 5.3
Drives:
  Local Storage: total: 1.82 TiB used: 185.21 GiB (9.9%)
  ID-1: /dev/nvme0n1 vendor: Crucial model: CT2000P310SSD8 size: 1.82 TiB
Partition:
  ID-1: / size: 1.79 TiB used: 185.21 GiB (10.1%) fs: ext4 dev: /dev/nvme0n1p2
  ID-2: /boot/efi size: 511 MiB used: 6.1 MiB (1.2%) fs: vfat
    dev: /dev/nvme0n1p1
Swap:
  ID-1: swap-1 type: file size: 2 GiB used: 0 KiB (0.0%) file: /swapfile
Sensors:
  System Temperatures: cpu: 51.2 C mobo: 36.0 C
  Fan Speeds (rpm): N/A
  GPU: device: amdgpu temp: 34.0 C fan: 0 device: amdgpu temp: 44.0 C
Info:
  Processes: 400 Uptime: 3h 47m Shell: Bash inxi: 3.3.34
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Re: [raiguard] [2.0.43][linux] Red and green graphic artifacts

Post by raiguard »

Thanks for the report. Unfortunately, I haven't the foggiest clue as to what could be causing this. I am tempted to blame GPU drivers.

Do you have the capability to test on a more bleeding-edge distro such as Fedora or Arch?
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Re: [raiguard] [2.0.43][linux] Red and green graphic artifacts

Post by pioruns »

raiguard wrote: Mon May 19, 2025 4:13 pm Thanks for the report. Unfortunately, I haven't the foggiest clue as to what could be causing this. I am tempted to blame GPU drivers.

Do you have the capability to test on a more bleeding-edge distro such as Fedora or Arch?
OP refused to do stress tests or benchmarking (his quote: Why would benchmarking have anything to do with factorio? my computer is brand new). This could simply be malfunctioning hardware, like GPU. But we will never know, unless this is properly troubleshooted by the OP.
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Re: [raiguard] [2.0.43][linux] Red and green graphic artifacts

Post by pondohou »

@pioruns
The company built my pc, stresstested, then sent it to me, i did not think it would be necessery for me to do redundant tests, i contacted them to confirm that they stresstest products before sending them they replied yes, I thought that would be enough.

I've run the superposition benchmark like you suggested, but it did not work properly, i got like 5 fps and my temperature did not even break 35c which i dont think is the intended result. I don't want to bother gamedevs with this, I'm just some linux noob.
heres the test result anyway:
Superposition_Benchmark_v1.1_606_1748536940.png
Superposition_Benchmark_v1.1_606_1748536940.png (607.42 KiB) Viewed 752 times


when i play games i never get these awful results unless i need to tinker with launch settings to make the game run on linux, but this is the linux version of the program so i'm at a loss. google has let me down. I'd need further guidance from some other place to make this work and my motivation to do so is thin enough as it is.

@raiguard
I can try spinning up arch or fedora on a virtual machine and run factorio if thats what you are asking for?
would it be possible for me to have more recent drivers even on linux mint? or is that more fiddly than just doing a virtual machine? I don't want gamedevs to have to try to be my linux tech support so just tell me specifically what i could do to help test and i can say if i can swing it on my own.

if it is a driver issue i suppose it would sort of resolve itself whenever linux mint decides to update kernel + drivers if i understand correctly?
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Re: [raiguard] [2.0.43][linux] Red and green graphic artifacts

Post by pondohou »

Alright i used Gnome boxes to spin up fedora 41 (i know its not the latest one but it was the fast option) I played factorio in it to see if the problem persisted.

It did not, I don't know how virtual environments work and if theres any other factor that could lead to virtualization "fixing" it for me, or if it really is a driver issue based on this. to be sure i tried putting the settings of each game to the same low setting and recording the issue i'm having in my regular mint install vs the virtual fedora 41.


when my character is standing still I'm spamming shift to try and make the bug happen.
i try rapidly zooming in and out in the fedora version as well to see if something happens.
I don't know how relevant it is considering how low the quality is in the fedora virtual environment but some screentearing is visible in there idk.
factoriotest.mp4
(53.6 MiB) Downloaded 16 times
I hope this is helpful in some way, in any case it gives me some hope that its fixable.
next step for me might be to switch kernels in mint. fedora 41 used kernel 6.11 and i can easily install that one instead on my mint.
wish me luck 8-) 8-)
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Re: [raiguard] [2.0.43][linux] Red and green graphic artifacts

Post by pondohou »

alright so switching to the available 6.11 version did not help, the problem persists. I'm guessing its due to the virtual fedora 41 using 6.11.4, while the one i switched to is 6.11.0

Or at least i hope so. :? I'll look into if i can get an even fresher kernel, but if it really is about this driver maybe just waiting would be a safer option for me so i don't break stuff? from what i understand now my option is to use Mainline, which might not fit well at all with mint and cause entirely different problems. thats just from a cursory glance at google.

at least its just a waiting issue, and its not exactly gamebreaking, but i am gonna have to wait a good bit for mint to update the kernel beyond 6.8 T_T , unless ubuntu gives me access to a safe kernel update first.

then again i'm not even certain that this is a kernel/driver issue at all until i can test it safely. I'm hoping on some feedback on what i've been able to test so far. thank you!
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Re: [raiguard] [2.0.43][linux] Red and green graphic artifacts

Post by raiguard »

My money is still on a driver issue because you are the only one on Earth who is experiencing this problem. If there was a bug in the game logic then more people would be experiencing this.
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Re: [raiguard] [2.0.43][linux] Red and green graphic artifacts

Post by pondohou »

In one last ditch effort to find answers i tested running the windows version of the game under steam proton experimental.
doing so made the issue go away.
any other version of proton or just wine the game would not launch citing an error

there was a particular error about ghosts and "shimmer" and would not start the game.
I've added a screenshot in the files if its interesting at all

i find it interesting because my problem is related to placing ghosts since the problem manifests when i press shift to place them. but i don't know enough about games to know if its related at all.

if its a driver issue wouldn't it show up even in the windows version of the game? or am I mistaken? does proton do something with drivers that could fix my issue on its own?

heres my testing the different versions:
windowsfactoriotest.mp4
(83 MiB) Downloaded 20 times

bonus discovery, the problem doesnt seem to manifest at all when its getting dark but comes right back when its becoming day.
since i'm the only one who can test my issue I felt i needed to keep testing so i can find some answer.
thank you for taking a look, please get back to me on this and if this is still just my own drivers i'll just wait patiently for driver updates.
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Re: [raiguard] [2.0.43][linux] Red and green graphic artifacts

Post by pondohou »

ok to end this tale of woe a happy ending, I had my hdmi cable in the motherboard instead of my graphics card. :oops:

I'm not a hardwary techy person obviously, but sticking my stupid cable in the right stupid hole solved my issue of not using the right graphics card, go figure.
I was on my integrated gpu this whole time.

thank you for taking a look, i'm glad to say nothing is wrong with factorio.
I hope that some other poor person out there is as clueless as me and gets this as a solution much faster.
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Re: [raiguard] [2.0.43][linux] Red and green graphic artifacts

Post by raiguard »

Glad to hear that you figured it out!
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Re: [raiguard] [2.0.43][linux] Red and green graphic artifacts

Post by pioruns »

pondohou wrote: Wed Jun 04, 2025 11:39 am ok to end this tale of woe a happy ending, I had my hdmi cable in the motherboard instead of my graphics card. :oops:

I'm not a hardwary techy person obviously, but sticking my stupid cable in the right stupid hole solved my issue of not using the right graphics card, go figure.
I was on my integrated gpu this whole time.

thank you for taking a look, i'm glad to say nothing is wrong with factorio.
I hope that some other poor person out there is as clueless as me and gets this as a solution much faster.
I guess no one look at your logs (including you and me) which gave out hints that may be are running on integrated graphics:

Code: Select all

   0.224 Initialised OpenGL:[0] AMD Radeon Graphics (radeonsi, raphael_mendocino, LLVM 19.1.1, DRM 3.57, 6.8.0-59-generic); driver: 4.6 (Core Profile) Mesa 24.2.8-1ubuntu1~24.04.1
   0.224   Dedicated video memory size 512 MB
I kinda stopped reading your thread when you declared that because it's brand new, it can never ever have hardware fault, and no troubleshooting or stress testing is required. Looks like you were right - machine is 100% functional, problem was between the computer and the chair all along. Happy to hear it's resolved now.
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