The kind of blueprint I'm making is a very common one in various guides online, youtube videos, etc. I've made these before in my previous playthroughs. I put a machine down with P0 as recipe and P0 on the storage chest, then requester chest asks for 1 coal, 2 copper, 3 iron etc, then I blueprint it and hit parameterize, and then set all the coal/copper/iron to be P1-Px and ingredients of P0. Then I set var>formula min(p1_s, p0_i1/p0_r*60) to quantities for the requests.
Note: Anytime I use pN variables where N is greater then 0 it gives me an error saying that it doesn't recognize the variable, but that is a different active known bug for the past several versions and supposedly the variables still work, although it's not clear to me whether or not they actually do. Also, the blueprints I'm trying to make apply fluid ingredients to requester chests, goofy -- but I think they always did that.
Currently I have attempted:
- Requesting 1 stack {p1_s}: Ingredients request 100 regardless of actual stack size
- requesting 60s of crafting time: p0_i1/p0_r*60: Ingredients request 0, 6, or 30 depending on recipe
- Requesting the lesser of 1 stack or 60s of crafting: min(p1_s, p0_i1/p0_r*60) same as above
Blueprint lesser of stack, 60s
TLDR: Blueprint parameter formulas are possessed, pls do exorcism.