[Genhis][2.0.44] math2d.vector.to_orientation inconsequent value for west direction

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Natha
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[Genhis][2.0.44] math2d.vector.to_orientation inconsequent value for west direction

Post by Natha »

math2d.vector.to_orientation returns -0.25 for a vector pointing west instead of 0.75, which should be the output to be consequent with all orientation values between 0 and 1.
Genhis
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Re: [Genhis][2.0.44] math2d.vector.to_orientation inconsequent value for west direction

Post by Genhis »

Fixed for 2.0.53.
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