Artillery Remote no longer allowing mass-fire since update
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- Burner Inserter
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Artillery Remote no longer allowing mass-fire since update
I'm not the fastest player so I only unlocked artillery recently on my space age save. Pre 2.0 I had moving the map with the mouse unbound so I could instead click and drag the artillery remote for lots of shots on a group of biter spawners. I noticed that this doesn't work anymore: When holding right click and dragging I only get one shot, onto the position I shot in. Does anyone know a way around this? Is this intended behaviour and the old thing essentially a bug?
Last edited by superstrijder15 on Sun Nov 24, 2024 1:31 pm, edited 1 time in total.
- BlueTemplar
- Smart Inserter
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Re: Artillery Remot no longer allowing mass-fire since update
I see this too.
(EDIT : even if several turrets are in range)
I wonder if a solution could be to allow to blueprint these reticles (think landmine blueprints).
Might need an 'one time only' opt-out option though, so that artillery only fires once...
(EDIT : even if several turrets are in range)
I wonder if a solution could be to allow to blueprint these reticles (think landmine blueprints).
Might need an 'one time only' opt-out option though, so that artillery only fires once...
BobDiggity (mod-scenario-pack)
Re: Artillery Remote no longer allowing mass-fire since update
I'm also in need of this feature. Used it a lot in v1
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- Burner Inserter
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[2.0.55] Artillery Remote no longer allowing mass-fire since update 2.0
I would like this option to be back. Preferably as a extra key bind (like shift + default) or a toggle.
Re: Artillery Remote no longer allowing mass-fire since update
You can rebind shift mouse wheel to "use object" and then use the mouse wheel to fire multiple shot, but really you shouldn't need any manual targetting, just research artillery range ! x)