Game can not tell you if a fluid with the same name as an item is missing.
- CPU_BlackHeart
- Burner Inserter
- Posts: 9
- Joined: Sat Jul 20, 2024 5:05 am
- Contact:
Game can not tell you if a fluid with the same name as an item is missing.
Pretty much what it says on the title. If you're modding and you create a fluid and an item with the same name, if you have a type=item of myNewItem, but forget to make the type=fluid which shares the same name as myNewItem, Factorio can not tell what exactly the issue is and will instead output an error with the "Quality" mod. This can make it difficult to determine what the issue is when you're making a lot of items/fluids and don't test every 2-5 minutes.
Re: Game can not tell you if a fluid with the same name as an item is missing.
What? There are tons of items that don't have a matching fluid of the same name. It's not a requirement of anything.
If you want to get ahold of me I'm almost always on Discord.
Re: Game can not tell you if a fluid with the same name as an item is missing.
The title is incomprehensible. The only way to explain what you mean is break down what you did step by step and where your expectations did not match what you observed. Are you talking about item/fluid prototype definitions, or item/fluid ingredients listed in a recipe prototype? Do you mean the fluid definition is missing, or is it there but with incorrectly-set type="item"?
My mods: Multiple Unit Train Control, RGB Pipes, Shipping Containers, Rocket Log, Smart Artillery Wagons.
Maintainer of Auto Deconstruct, Cargo Ships, Vehicle Wagon, Honk, Shortwave.
Maintainer of Auto Deconstruct, Cargo Ships, Vehicle Wagon, Honk, Shortwave.