[2.0.66] Mining Drills do not update minable resources when nearby ores are altered by script
[2.0.66] Mining Drills do not update minable resources when nearby ores are altered by script
Scenario: This is a modded scenario 'Danger Ores'. Chunks outside of a certain area are generated as OOM-tiles, and are filled in with terrain when certain conditions are met.
What I did: I placed this miner directly against such a wall before the adjacent chunk was unlocked and generated. Shortly afterward, before the miner depleted the available resources, the new chunk generated.
What happened/What I expected: It did not mine the newly generated ore tiles. I expected it to mine them.
Is it reproducable: Yes, I can reproduce it by doing these steps over again on the same scenario. I have not tested other scenarios as I don't have a good idea of another one to use.
Re: [2.0.66] Mining Drills do not update minable resources when nearby ores are altered by script
This is not a bug, and there is a way to trigger it to update by script https://lua-api.factorio.com/latest/cla ... onnections