slimer rocket (silo)
Moderator: ickputzdirwech
slimer rocket (silo)
Space exploration (mod) had a turret that would send items in space. Something like this is needed because the main issue a lot of people have with the rocket silo is that it's just to big, to much animation, to much everything. This cannon, or maybe a slim version? would be perfect since it would be quicker due to being an end game (like maybe use prometeus for ingredient?), less animation meaning faster "next" rocket, and exactly because I am talking about an end game stuff, we could get rid of the "restriction" that make absolutly no sense unless you don't understand Kg and double check the objects that, as in, how many weight the same amout as the other (and that without even taking in account items in modul slots). Not only that, a lot of people wanted to use legendary items to craft the rocket but you can't use quality. But such a new slimer, end game (or post game if prometeus is used) would not only not have the "no one asked for such non sense limitation, if you wanted us to play any planet from 0, why did you not just add a "start from any planet" option?", meaning each item would be send normally, but you could also add quality needed for the parts. Meaning legendary capsules could hold even more items. Now this is really end game stuff. Or what, did you not notice that rocket silo was not touched? Ah sure, with the dlc we can send stuff to space platforms.... otherwise? oh productivity, sure, but what about the silo??? ah yes, legendary speed beacons.... ok ok ok, so, what about the rocket silo itself?? the one that is massive (bulky), we fill up maps with them, with or without the productivity and speed beacons, we still need to fill up maps and maps exactly because there is no Slip and fast, and as mentioned, the animation, it takes ages for them to launch... so build more... now watch tons and tons of them go up up up. BTW, did you ever consider how to check if all of them are working properly? ah yes, go one by one, no wonder people want a different rocket silo, after all, with a slim version, we can set them in different areas exactly because they won't need that much space. Plus, the sound caused by the blast would not be on repeat