How do you deal with emptiness after "finishing" the game?
Re: How do you deal with emptiness after "finishing" the game?
wube make a factorio sequel please
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- Long Handed Inserter
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Re: How do you deal with emptiness after "finishing" the game?
so far I am dealing with it by choosing New Game 8)
can also try Death World and/or Marathon modes or maybe Ribbon World (one of the only settings that affects the other planets)
can also try Death World and/or Marathon modes or maybe Ribbon World (one of the only settings that affects the other planets)
Re: How do you deal with emptiness after "finishing" the game?
Install Pyanodons Modpack. You will not complain about finishing the game ever again.
PS. I am playing it. 44 hours in, not yet researched an Inserter or Splitter.
PS. I am playing it. 44 hours in, not yet researched an Inserter or Splitter.

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- Long Handed Inserter
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Re: How do you deal with emptiness after "finishing" the game?
Bahahahaha you can't get me like that, pyanodons is way out of my league, I sunk a couple of months into bobs & angels, and a couple more into Nullius, neither of which I finished, and py is supposed to be way more complex. It's not the chemistry, I have a degree in chemistry, and although I haven't really used it in 30 years, the chemistry itself is reasonably simple. Honestly it's more like trying to design a motherboard. Which hasn't been done by humans for at least a decade. You need to connect inputs to outputs of about a hundred different machines, then tweak the production speeds of various intermediaries because some byproducts feed back into an earlier stage of the process, or spin off into a new process, but some critical intermediaries go from so full they cause the byproduct to block up, to running out entirely 5 minutes later. And it's a really long time before you unlock logistic bots. I used to be a belt purist and avoided using bots to mitigate your poor design choices, then I played bobs & angels.