I recently noticed an issue where trying to move would cause the game to lag. The problem seems to get worse the longer the game is running, at one point trying to move would freeze the game as long as the movement button was pressed. As soon as the button was released the game went back to 60 fps. When not trying to move there was no lag. Restarting the game made the problem temporarily go away, but trying to move started to slow the game down again after a few hours. It didn't seem to affect remote view.
I only noticed this issue after updating to MacOS Tahoe so it may be os related.
gpu time when standing still.
gpu time when moving.
I did check the update time, it stayed around 2 even when this issue occurred. I don't have a screen shot of the update time since it is hard to reproduce the issue.
[2.0.66] FPS drop when moving after game has been running for a few hours
[2.0.66] FPS drop when moving after game has been running for a few hours
- Attachments
-
- factorio-current.log
- (32.6 KiB) Downloaded 8 times
Re: [2.0.66] FPS drop when moving after game has been running for a few hours
I got it to happen again where the game completely freezes. I attached a screen capture with all the time usage as it happens. It goes back to normal when the movement key is released. It does affect the remote view which I didn't notice before.
- Attachments
-
- factorio-current.log
- (46.68 KiB) Downloaded 5 times
Re: [2.0.66] FPS drop when moving after game has been running for a few hours
I'm testing it and it also happens with other inputs besides movement like space for shooting and scrolling for zoom.