[2.0.66] Item crafted as spoilage

Bugs that are actually features.
MrGergoth
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[2.0.66] Item crafted as spoilage

Post by MrGergoth »

Dunno is it bug or not, but if you use circuit network and item semi-crafted but stopped (in my case, its nutrien), - when it fully crafted (in my case, item was at 96% of crafting while i disable electricity for 5 min and then enable back) item just crafted as spoilage. It looks like *craft time* count not as *when craft end* but as *when craft started*. Gif below: machine stopped, then signal goes to *Enable* and nutrien crafted... as spoilage.
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Rseding91
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Re: [2.0.66] Item crafted as spoilage

Post by Rseding91 »

Thanks for the report. That is working as intended and works that way to prevent you from halting crafting to halt spoilage.
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MrGergoth
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Re: [2.0.66] Item crafted as spoilage

Post by MrGergoth »

Ouch... Okay, thanks for so fast answer!
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