[2.0.66] Item crafted as spoilage
[2.0.66] Item crafted as spoilage
Dunno is it bug or not, but if you use circuit network and item semi-crafted but stopped (in my case, its nutrien), - when it fully crafted (in my case, item was at 96% of crafting while i disable electricity for 5 min and then enable back) item just crafted as spoilage. It looks like *craft time* count not as *when craft end* but as *when craft started*. Gif below: machine stopped, then signal goes to *Enable* and nutrien crafted... as spoilage.
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Re: [2.0.66] Item crafted as spoilage
Thanks for the report. That is working as intended and works that way to prevent you from halting crafting to halt spoilage.
If you want to get ahold of me I'm almost always on Discord.
Re: [2.0.66] Item crafted as spoilage
Ouch... Okay, thanks for so fast answer!