[2.0.68] "only-in-cursor" items can be turned into a Ghost Request

Things that we don't consider worth fixing at this moment.
eugenekay
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[2.0.68] "only-in-cursor" items can be turned into a Ghost Request

Post by eugenekay »

Editor Mode was used to spawn Entities (chest, combinator, Spidertron); however the Setups and behaviors below were all created/observed while in Normal Mode. Please feel free to mark as Not a Bug - this is really just an Inquiry to determine what is/not intended behavior around Item Request Proxy / Ghosts.

What did you do?
  • Tried to Pipette various Signals from a Combinator
  • Place anything that yields a "Ghost" into a Chest
What happened?
  • "no-item" turns into a Request Ghost! (0m6s)
  • "green-wire" turns into a Request Ghost! (0m14s)
  • "spidertron-remote" turns into a Request Ghost! (1m6s, 1m15s)
  • "parameter-0" turns into a Request Ghost (0m24s). This is semi-Expected, since you may want to Parameterize Item Requests in a Blueprint.



What did you expect to happen instead? It might be obvious to you, but do it anyway!
Items which are not obtainable because they have the "only-in-cursor" flag would disappear when Left-clicking - similar to the Quality Signals (0m35s), Virtual Signals (0m59s, 1m30s) and Fluids (1m38s), or would not be Pipette-able at all like "item-request-proxy" (0m39s), "character" (1m02s), and other Unobtainable Items/Entities (1m20s, 1m22s)

Does it happen always, once, or sometimes?
Only when Pipette-ing from a Signal - does not work when using Alt+R/G/A (0m16s)

This is tangential to "no-item" item can be placed in Editor inventory (which is "Not a Bug") and Pipette does not work on all signals. I found that (some?) Items marked "only-in-cursor" can actually be turned into an unfulfillable Item Request Ghost if they are pipetted from a Signal, rather than using the Shortcut (Alt+R/G/A)

I do actually think that having "no-item" be usable as a Request Ghost is helpful, since it can be placed into Inventory Slots to exclude other Items from being placed there. I have previously used "deconstruction-planner" for this purpose, which occasionally leads to a mess if one is evicted from the Character Inventory accidentally. I am trying to determine if this is Intended Behavior which can be depended-upon in the Future.

Thanks for Reading!
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Rseding91
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Re: [2.0.68] "only-in-cursor" items can be turned into a Ghost Request

Post by Rseding91 »

Given this doesn't break anything, and would add extra complexity/fragility to the logic to try to prevent - I'm putting this into "won't fix".
If you want to get ahold of me I'm almost always on Discord.
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