Apart from the "item is imported from specifc planet" issue, which would much better suited for "this named logistics imports from this planet", I am not sure if space platforms have a scheduling issue?Tertius wrote: Mon Oct 27, 2025 4:56 pm I admit I'm a bit disappointed about the information that 2.1 is coming some time next year. There are one or two things I'm not satisfied with in Space Age, where I'm struggling with a proper and satisfying implementation. I'm not alone with that if I see the forum posts since SA release. As far as I'm concerned, it's primarily the space platform scheduling with information+item handling between platform and planet, and it's the quality mechanic in general (super boring/tedious).
My current approach is to have a bloody mess with platform scheduling and item handling, and to ignore quality. I would just like to know if there is something upcoming with these 2 things, whatever it is doesn't matter, or if not. So I can either continue to ignore quality and continue to refine that bloody mess, or if I should freeze my current attempts, not waste any more time with fruitless building attempts, and wait for something different and hopefully improved.
(About quality: other games introduce grind to extend playing time. Quality is what I consider Factorio's grind mechanic. It's as uninteresting and boring as grind. Just wasting your time for the same result except higher numbers. The grind is not the huge number of items used up, it's the time you sink into building a factory to produce quality items. The first 3 production lines for the first 3 items are fun to develop, the rest becomes grind because it's the same all over again. The game just throws this mechanic at you without any direction: "deal with it". Sorry for the rant, but for some reason I'm really upset about this.)
As for Quality, i use it as a time saver mostly, yes time SAVER, as i can just blindly upgrade the entire factory to higher quality and suddenly a lot of issues that would need to rebuild the entire thing, are solved in an instant and without much effort.
The fixes Wube announced for Quality as far as i remember were related to asteroid crushing no longer accepting quality modules due to it being absurdly overpowered.





