[2.0] LTN content reader redux

Adds new train stops forming a highly configurable logistic network.

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wild_dog
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[2.0] LTN content reader redux

Post by wild_dog »

Hey everyone.

Got into Space exploration 2.0, and I really missed the old content reader (with surface support).
Content reader update was missing the to me crucial surfaces support.
So I started integrating features from several forks into a new version, adding some other functionality that I wanted as well.


Download: https://mods.factorio.com/mod/LTN_Content_Reader_Redux


Compared to Optera's last version of LTN content reader (1.0.3) and Content reader update, this version has:

Features:
  • Updated for factorio 2.0
  • Support placing reader on space platforms
  • Surface filtering support
  • (Re-)added HR graphics
  • Added Exact mode for network ID.
    Normally, LTN networks function as a bitmask to determine if station requested/provided are visible.
    Exact mode only searches the exact same network ID.
Optimizations:
afbeelding.png
afbeelding.png (162.19 KiB) Viewed 100 times
I have some more improvements planned for future versions, but what I have now is good enough as an initial release for those that want it.

Planed future improvements (the TODO list):

Features:
  • Change way comtent reader settings are stored to support storing them in blueprints and entity settings copying.
  • Add LTN combinator modernized style network ID select, hopefully compatible with its custom network icons as well.
  • Update item icon and place in crafting list to be more in line with LTN combinator.
  • Unify GUI icon style to LTN manager style.
Performance upgade:
  • Building on the change in storing settings, making it so that all readers with the same settings are updated simultaniously withouth needing to re-gather info.
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