[Kovarex] [2.0.63] Smart belt bug #11: Belt not placed when dragging over belt ghosts after splitter

Loewchen
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Re: [2.0.63] Just another smart belt bug #11

Post by Loewchen »

Describe the bug in the title please.
fi5hii
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[2.0.72] Dragging belt over ghosts with splitter in the middle fails

Post by fi5hii »

I love the feature of being able to drag the belt through the splitter and the splitter stays there untouched. it's one of the best features in the game honestly yo build fast and Works as it should (shown in the video)
without ghosts.mp4
(52.08 MiB) Downloaded 4 times
Where this breaks is with ghosted belts. If there is a splitter already placed and through it are ghosts of belts, for some reason the belts after the splitter don't get placed.
Starting point:
ghosts.png
ghosts.png (1000.05 KiB) Viewed 138 times
After placing:
placing.png
placing.png (1.01 MiB) Viewed 138 times
Here's a video of what happens exactly:
with ghosts.mp4
(86.62 MiB) Downloaded 3 times
I expected the result of belt draggin with or without the ghosts to be the same but for some reason that doesn't happen. Thank you for your time in advance :D
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Silari
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Re: [2.0.72] Dragging belt over ghosts with splitter in the middle fails

Post by Silari »

Note that when dragging over the splitter the game pops up the 'Too far to connect' message before starting to place belts again.

This doesn't occur when turning off Smart belt building in the options, it all places normally.
12-30-2025, 20-25-02.png
12-30-2025, 20-25-02.png (1.35 MiB) Viewed 116 times
Smart Belt on, no ghosts
Smart belt on, ghosts
Smart belt off, no ghosts
Smart belt off, ghosts
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