ItemPrototype::place_as_tile::consumed
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thesixthroc
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ItemPrototype::place_as_tile::consumed
This request is for a new optional field, defaulting to 1, which specifies how many of the item is consumed in order to place a tile inworld.
Re: ItemPrototype::place_as_tile::consumed
Interested in this as well if it can be implemented. I have a landfill-like item, and want landfill to be expensive, but just the recipes cannot be changed because the item has other uses as well (such as fuel value). Tiles can already have multiple items in their minable result, so it'd work for picking them up.
Was planning on using scripts to do that, but built in support would be better, since i don't see a good way to make bots handle it.
Was planning on using scripts to do that, but built in support would be better, since i don't see a good way to make bots handle it.
- protocol_1903
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Re: ItemPrototype::place_as_tile::consumed
Fascinating, i like the implications. +1
Py and PyBlock developer, wielder of LUA in arbitrary ways. I make mods. Check them out, maybe.
https://mods.factorio.com/user/protocol_1903
https://mods.factorio.com/user/protocol_1903