Add on_player_selection_started

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miodec
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Add on_player_selection_started

Post by miodec »

It would be nice to have this event for detecting if a player started a selection (including the area where it started). It could have alt: boolean and reverse:boolean to know if its alt and/or reverse.
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protocol_1903
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Re: Add on_player_selection_started

Post by protocol_1903 »

Alt and reverse can be changed during the selection process, so they probably won't be added as an event property. In either case, you want something like the original tapeline implementation which just appeared in the mod belt draw.
Py and PyBlock developer, wielder of LUA in arbitrary ways. I make mods. Check them out, maybe.
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BraveCaperCat
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Re: Add on_player_selection_started

Post by BraveCaperCat »

protocol_1903 wrote: Tue Feb 10, 2026 5:19 am Alt and reverse can be changed during the selection process, so they probably won't be added as an event property. In either case, you want something like the original tapeline implementation which just appeared in the mod belt draw.
You do know that they're the creator of belt draw, right?
If you want to see the mods I've made, press one. If you need me to update a mod to 2.0, press two. If you're looking for QA, press three. If you've been waiting over 1 and a half years for Digital Age, bad luck.
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protocol_1903
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Re: Add on_player_selection_started

Post by protocol_1903 »

I missed that one :lol: my apologies
Py and PyBlock developer, wielder of LUA in arbitrary ways. I make mods. Check them out, maybe.
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