I think that 2.1 update should raise the limit of prototypes and tile effects

Place to post guides, observations, things related to modding that are not mods themselves.
nattanang
Burner Inserter
Burner Inserter
Posts: 12
Joined: Tue Nov 12, 2024 9:57 am
Contact:

I think that 2.1 update should raise the limit of prototypes and tile effects

Post by nattanang »

Since 2.1 will be the last main update of the game (And that leave the fate of the game to modding), I suggest that limit of prototypes (Currently limit by engine at 65536) and tile effects (Currently limit by engine at 32) should be raised for heavy modding (Like Rigor Module mod and playing with a lot of mods)

If anyone have thoughts about this, please let me know ;)
Rseding91
Factorio Staff
Factorio Staff
Posts: 16623
Joined: Wed Jun 11, 2014 5:23 am
Contact:

Re: I think that 2.1 update should raise the limit of prototypes and tile effects

Post by Rseding91 »

The limits have performance, memory, and save file size/save time implications (even when not used by mods).
If you want to get ahold of me I'm almost always on Discord.
Post Reply

Return to “Modding discussion”