noob help(resolved)
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				albatrosv13
 - Long Handed Inserter

 - Posts: 80
 - Joined: Wed Apr 30, 2014 5:36 pm
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noob help(resolved)
deleted
			
			
													
					Last edited by albatrosv13 on Thu May 19, 2016 4:32 pm, edited 2 times in total.
									
			
									
						Re: noob help
There is no custom entities yet and you can't edit map-settings without restarting.
You could create radar type entity and use onsectorscanned -event in game to trigger evolutionfactor reduction?
control.lua
			
			
									
									You could create radar type entity and use onsectorscanned -event in game to trigger evolutionfactor reduction?
control.lua
Code: Select all
game.onevent(defines.events.onsectorscanned, function(event)
  if event.radar.name == "my-radar-name" then
    game.evolutionfactor = game.evolutionfactor - 0.000001
  end
end)Test mode
Searching Flashlight
[WIP]Fluid handling expansion
[WIP]PvP gamescript
[WIP]Rocket Express
Autofill: The torch has been pass to Nexela
						Searching Flashlight
[WIP]Fluid handling expansion
[WIP]PvP gamescript
[WIP]Rocket Express
Autofill: The torch has been pass to Nexela
- 
				albatrosv13
 - Long Handed Inserter

 - Posts: 80
 - Joined: Wed Apr 30, 2014 5:36 pm
 - Contact:
 
Re: noob help
deleted
			
			
													
					Last edited by albatrosv13 on Thu May 19, 2016 4:31 pm, edited 1 time in total.
									
			
									
						