I think that cars shouldnt work when they are low on health (1/2- or so), and you need to repair it, that would be a cool adition. (and not repairing when breaking and placing...)
And lastly, I noticed that the locomotive that is running doesnt take any damage when colliding whith entities, I think that it shouldnt take damage when colliding with creepers, but it should take damage when colliding with a car, or another locomotive.
Edit: when you run a locomotive that is stoped to a car, the car starts to get damaged, but it doesnt move.
I know that these realism stuff wont be used all time, but Id like more phisics to the game
