Is there a target version for the implementation of latency hiding? I'm guessing it's pretty complex, I'd love to hear more about it.
That input ... action delay is pretty irritating.
Not trying to be a pain about it, I don't even know if it's planned or possible since they haven't really talked about it much.
Latency Hiding in Multiplayer
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Re: Latency Hiding in Multiplayer
You're kidding right?Cerus wrote:they haven't really talked about it much.
https://forums.factorio.com/forum/sea ... ncy+hiding
That doesn't include the stuff they talk about in FF.
Anyway, it's planned for 0.12
Re: Latency Hiding in Multiplayer
Oh snap.
Seems I must have spelled it incorrectly while searching. Thanks for pointing that out!
Seems I must have spelled it incorrectly while searching. Thanks for pointing that out!