That's the blueprint I want to place, it has relative grid snapping enabled.
Now I want to place it, but it's stuck to absolute grid snapping (with the correct size, but the offset is not how I like it, there is a reason it is set to relative. the offset is also not "aligned" to my last placement in either direction). It worked hundreds of times before and suddenly was wrong.
The blueprint is stored in "My blueprints" and pinned to the hotbar from where I normally access it. I normally place the blueprint in the following way and did so just a few minutes before the buggy behavior:
1) selecting the blueprint from the hotbar
2) go into map mode
3) adjust position carefully using the mouse
4) click mouse and hold
5) press shift (I don't have radars yet, so I have to blueprint in the fog)
(4/5 sometimes swapped)
6) scroll down until I want to stop placing the blueprint
7) release shift and mouse button
8) walk down and let the companion drones build
Maybe I've done these actions in a slightly different order the last time. I also remember doing a single undo action because I placed the blueprint one time too often, but I believe I placed one more column of the blueprint afterwards correctly.
Canceling and selecting the blueprint again from the hotbar did not fix the issue.
Opening and closing the blueprint did not fix the issue.
Now while writing this bug report and trying it out again, the blueprint has fixed itself. I have opened the blueprint and exported as string. And I've opened the blueprint so many times that I can't say to never have "saved" instead of "closed" accidentally.
[1.1.106] Blueprint with relative grid set sometimes shows absolute grid behavior
[1.1.106] Blueprint with relative grid set sometimes shows absolute grid behavior
- Attachments
-
- factorio-current.log
- (11.94 KiB) Downloaded 94 times
Re: [1.1.106] Blueprint with relative grid is about to be placed in absolute grid
So you cannot reproduce the issue with the steps provided yourself?
Re: [1.1.106] Blueprint with relative grid is about to be placed in absolute grid
No, I did these steps hundreds of times and it only happened once. I still tried to describe my steps to the best of my knowledge. Because I know what I saw, and the blueprint was in the wrong snapping mode when being clicked. Sometimes a dev can see what's going wrong just by looking at the code.
Re: [1.1.106] Blueprint with relative grid is about to be placed in absolute grid
Just had this bug as well on 1.1.109. Made a new blueprint, selected relative grid, but trying to place it was using global grid. Changing it to global, then back to relative grid did not fix it either. What did end up fixing it was saving and reloading. Which also means, can't provide a save game for this issue since that doesn't preserve the issue.
Re: [1.1.106] Blueprint with relative grid is about to be placed in absolute grid
I am having the same issue. About half of the times when I load this save, when I want to place some rail blueprints from the hotbar 5 or 6, the ones with relative snapping snap as if they were absolute. Some of them only do it in X or Y axes.
I also have a video of it, at least showcasing the behaviour: I tried toggling the absolute/relative button. That didn't work. I also attempted to toggle it to absolute, save it, and toggle it back to relative and save it. Also didn't fix it. 99% of the time, this is fixed by saving and immediately loading that save again.
Save file: Last time this happened, I made a copy of the logs. Hope that helps.
Log file:
I also have a video of it, at least showcasing the behaviour: I tried toggling the absolute/relative button. That didn't work. I also attempted to toggle it to absolute, save it, and toggle it back to relative and save it. Also didn't fix it. 99% of the time, this is fixed by saving and immediately loading that save again.
Save file: Last time this happened, I made a copy of the logs. Hope that helps.
Log file:
Re: [1.1.106] Blueprint with relative grid set sometimes shows absolute grid behavior
I think I have found a related or even duplicate report of this, with clear reproduction steps: viewtopic.php?p=669879&hilit=blueprint+relative#p669879