[2.0.7] expose tile conditions during runtime
[2.0.7] expose tile conditions during runtime
Please expose the tile_conditions (and invert) from https://lua-api.factorio.com/2.0.7/prot ... ce_as_tile during runtime on https://lua-api.factorio.com/2.0.7/conc ... esult.html
Re: [2.0.7] expose tile conditions during runtime
invert was already present, but I added tile_condition to LuaItemPrototype::place_as_tile_result for 2.0.66.
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