FactorySync – A utility to synchronize game saves between multiple players via online storage

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vasek7
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FactorySync – A utility to synchronize game saves between multiple players via online storage

Post by vasek7 »

I have created a utility that can synchronize saved games, allowing one game to be played by multiple players. Before you stop reading, thinking that’s what multiplayer mode or a headless server is for...

You can play in multiplayer mode, but someone must host the game. If you disconnect from the game, you don’t have the latest version with you and can’t continue by yourself. This dependency on others can be inconvenient.

Creating and managing a dedicated server is relatively difficult. You need to maintain each server, update it regularly, and pay for electricity and connectivity. Additionally, you have to either buy or rent the hardware.

If you don’t want to worry about all that and just want to play occasionally with a few friends while making progress, then this program might be perfect for you. All you need is online storage and a shared folder with all players.

Unlike common software that compares file modification time, this utility is unique in that it compares the actual time played in the game. So, it shouldn't happen that the old game overwrites the new one.

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To learn more, visit the FactorySync GitHub repository, where you can also download it.

Please backup your game before trying this utility. Although tested, it is still a new piece of software.
I am a software developer, the author of the FactorySync utility.
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