[2.0.16] A crusher that should set recipe will not set recipe

Bugs that are actually features.
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brevven
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[2.0.16] A crusher that should set recipe will not set recipe

Post by brevven »

  1. What did you do? Used combinators to set a recipe on a crusher.
  2. What happened? The recipe was not set.
  3. What did you expect to happen instead? The recipe should have been set.
  4. Does it happen always, once, or sometimes? Sometimes.
Cannot reproduce, but here are steps to see it in the included save attachement:
  1. Open Remote View
  2. Choose space platform "Drifter".
  3. Observe the bottom crusher. This is the one that should be setting recipe (Confirm that the combinators output a recipe)
  4. To sanity check that it should set recipe, delete the crusher and then undo deletion. The recipe will now correctly be set.
Attachments
BUG.zip
(30.8 MiB) Downloaded 21 times
factorio-current.log
(42.79 KiB) Downloaded 28 times
My mods include Titanium, Lead, and more
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boskid
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Re: [2.0.16] A crusher that should set recipe will not set recipe

Post by boskid »

Not a bug.

There are some ice cubes to be taken out before a recipe can be set.
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brevven
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Re: [2.0.16] A crusher that should set recipe will not set recipe

Post by brevven »

My apologies and thanks for taking a look. I got confused with the "dump inventory" idea, but I'll have to figure out how that works.
My mods include Titanium, Lead, and more
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