With the release of Bob's mods 2.0 I went to update the mods today and start a bobmod 2.0 run.
Anyways, this is my current list of mods to update.
While playing with this bug I updated boblibrary and bobinserters already then restarted factorio. So that is why they aren't in the updates list.
So while on the updates tab selected a mod. I'll pick Aircraft for this little demo but it doesn't matter which.
Aircraft has an optional dependency on boblibrary. Click that to go to boblibrary. It switches to the Explore tab and opens boblibrary. While it is the correct mod it isn't what I expected. I expected to go to the installed tab and have the boblibrary mod selected. Now if boblibrary wasn't installed then I would expect to have it go to the explore tab. This would make it behave the same way the install tab does. Mod installed then selected it in the install tab, otherwise open the mod in the explore tab. Not a big deal but kinda annoying having to find the already installed mod manually in the installed tab so you can enable it and it would be nice to have it consistent with the install tab's behavior. Thought it worth pointing out but this isn't the reason for the bug report just something I ran across while working on this bug report.
Now for the actual issue:
So back on the Aircraft mod on the updates tab. Click on bobplates in the dependencies list. Instead of bobplates getting selected on the updates tab it selects bobmining instead (in my case anyways).
Same for if you click on the "Artisian Reskin: Bob's mod" then click on reskins-library it will jump to "Rate Calculator" at the bottom of the list.
More of the same if you keep clicking around on the different bob mods and their associated bob mod dependencies.
The expected behavior, imo, would be to 1st select the correct mod on the updates page if it is there, then try to select the mod on the installed tab and finally the explore tab if all else fails.
[raiguard] [2.0.43] Mod Update the Dependency links are misbehaving.
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