The issue
when trying to connect to a server with this map, users (me or other) get an inconsistency error upon joining.
Steps to reproduce
try loading the linked savegame, even in singleplayer, from the user's local saves. The game errors during the loading process.
Expected behavior
users should be able to connect to the game / game should not have incorrect transport belt groups.
Additional notes
this is the relevant bit from the log
Code: Select all
16.655 Info Scenario.cpp:153: Map version 2.0.60-0
17.344 Info TransportLineDeserialiser.cpp:160: TransportLine 0x000077ea7c1412b0 interacts with TransportLine 0x000077ea7c141770 so they should be in the same group
17.344 Info TransportLine.cpp:2062: TransportLine 0x000077ea7c1412b0 belongs to a group 0x000077ea7ae5e500 and has 67 members:
17.344 Info TransportLine.cpp:2065: [1]: lineIndex=1. Entity: [name=fast-transport-belt, type=transport-belt(TransportBelt), position={75.500, 137.500}, direction=North, force=player, surface=nauvis, setup=true, owned-by-ghost=false, to-be-deconstructed=false, to-be-upgraded=false, simulation=false]
17.344 Info TransportLine.cpp:2065: [2]: lineIndex=1. Entity: [name=fast-transport-belt, type=transport-belt(TransportBelt), position={75.500, 138.500}, direction=North, force=player, surface=nauvis, setup=true, owned-by-ghost=false, to-be-deconstructed=false, to-be-upgraded=false, simulation=false]
17.344 Info TransportLine.cpp:2065: [3]: lineIndex=1. Entity: [name=fast-transport-belt, type=transport-belt(TransportBelt), position={75.500, 139.500}, direction=North, force=player, surface=nauvis, setup=true, owned-by-ghost=false, to-be-deconstructed=false, to-be-upgraded=false, simulation=false]
17.344 Info TransportLine.cpp:2065: [4]: lineIndex=1. Entity: [name=fast-transport-belt, type=transport-belt(TransportBelt), position={75.500, 140.500}, direction=North, force=player, surface=nauvis, setup=true, owned-by-ghost=false, to-be-deconstructed=false, to-be-upgraded=false, simulation=false]
17.344 Info TransportLine.cpp:2065: [5]: lineIndex=1. Entity: [name=fast-transport-belt, type=transport-belt(TransportBelt), position={75.500, 141.500}, direction=North, force=player, surface=nauvis, setup=true, owned-by-ghost=false, to-be-deconstructed=false, to-be-upgraded=false, simulation=false]
17.344 Info TransportLine.cpp:2065: [6]: lineIndex=1. Entity: [name=fast-transport-belt, type=transport-belt(TransportBelt), position={75.500, 142.500}, direction=North, force=player, surface=nauvis, setup=true, owned-by-ghost=false, to-be-deconstructed=false, to-be-upgraded=false, simulation=false]
17.344 Info TransportLine.cpp:2065: [7]: lineIndex=1. Entity: [name=fast-transport-belt, type=transport-belt(TransportBelt), position={75.500, 143.500}, direction=North, force=player, surface=nauvis, setup=true, owned-by-ghost=false, to-be-deconstructed=false, to-be-upgraded=false, simulation=false]
17.344 Info TransportLine.cpp:2065: [8]: lineIndex=1. Entity: [name=fast-transport-belt, type=transport-belt(TransportBelt), position={74.500, 143.500}, direction=East, force=player, surface=nauvis, setup=true, owned-by-ghost=false, to-be-deconstructed=false, to-be-upgraded=false, simulation=false]
17.344 Info TransportLine.cpp:2065: [9]: lineIndex=1. Entity: [name=fast-transport-belt, type=transport-belt(TransportBelt), position={73.500, 143.500}, direction=East, force=player, surface=nauvis, setup=true, owned-by-ghost=false, to-be-deconstructed=false, to-be-upgraded=false, simulation=false]
17.344 Info TransportLine.cpp:2065: [10]: lineIndex=1. Entity: [name=fast-transport-belt, type=transport-belt(TransportBelt), position={72.500, 143.500}, direction=East, force=player, surface=nauvis, setup=true, owned-by-ghost=false, to-be-deconstructed=false, to-be-upgraded=false, simulation=false]
17.344 Info TransportLine.cpp:2065: [11]: lineIndex=1. Entity: [name=fast-transport-belt, type=transport-belt(TransportBelt), position={71.500, 143.500}, direction=East, force=player, surface=nauvis, setup=true, owned-by-ghost=false, to-be-deconstructed=false, to-be-upgraded=false, simulation=false]
17.344 Info TransportLine.cpp:2065: [12]: lineIndex=1. Entity: [name=fast-transport-belt, type=transport-belt(TransportBelt), position={70.500, 143.500}, direction=East, force=player, surface=nauvis, setup=true, owned-by-ghost=false, to-be-deconstructed=false, to-be-upgraded=false, simulation=false]
17.344 Info TransportLine.cpp:2065: [13]: lineIndex=1. Entity: [name=fast-transport-belt, type=transport-belt(TransportBelt), position={69.500, 143.500}, direction=East, force=player, surface=nauvis, setup=true, owned-by-ghost=false, to-be-deconstructed=false, to-be-upgraded=false, simulation=false]
17.344 Info TransportLine.cpp:2065: [14]: lineIndex=1. Entity: [name=fast-transport-belt, type=transport-belt(TransportBelt), position={68.500, 143.500}, direction=East, force=player, surface=nauvis, setup=true, owned-by-ghost=false, to-be-deconstructed=false, to-be-upgraded=false, simulation=false]
17.344 Info TransportLine.cpp:2065: [15]: lineIndex=1. Entity: [name=fast-transport-belt, type=transport-belt(TransportBelt), position={67.500, 143.500}, direction=East, force=player, surface=nauvis, setup=true, owned-by-ghost=false, to-be-deconstructed=false, to-be-upgraded=false, simulation=false]
17.344 Info TransportLine.cpp:2065: [16]: lineIndex=1. Entity: [name=fast-transport-belt, type=transport-belt(TransportBelt), position={66.500, 143.500}, direction=East, force=player, surface=nauvis, setup=true, owned-by-ghost=false, to-be-deconstructed=false, to-be-upgraded=false, simulation=false]
17.344 Info TransportLine.cpp:2065: [17]: lineIndex=1. Entity: [name=fast-transport-belt, type=transport-belt(TransportBelt), position={65.500, 143.500}, direction=East, force=player, surface=nauvis, setup=true, owned-by-ghost=false, to-be-deconstructed=false, to-be-upgraded=false, simulation=false]
17.344 Info TransportLine.cpp:2065: [18]: lineIndex=1. Entity: [name=fast-transport-belt, type=transport-belt(TransportBelt), position={64.500, 143.500}, direction=East, force=player, surface=nauvis, setup=true, owned-by-ghost=false, to-be-deconstructed=false, to-be-upgraded=false, simulation=false]
17.344 Info TransportLine.cpp:2065: [19]: lineIndex=1. Entity: [name=fast-transport-belt, type=transport-belt(TransportBelt), position={63.500, 143.500}, direction=East, force=player, surface=nauvis, setup=true, owned-by-ghost=false, to-be-deconstructed=false, to-be-upgraded=false, simulation=false]
17.344 Info TransportLine.cpp:2065: [20]: lineIndex=1. Entity: [name=fast-transport-belt, type=transport-belt(TransportBelt), position={62.500, 143.500}, direction=East, force=player, surface=nauvis, setup=true, owned-by-ghost=false, to-be-deconstructed=false, to-be-upgraded=false, simulation=false]
17.344 Info TransportLine.cpp:2065: [21]: lineIndex=1. Entity: [name=fast-transport-belt, type=transport-belt(TransportBelt), position={61.500, 143.500}, direction=East, force=player, surface=nauvis, setup=true, owned-by-ghost=false, to-be-deconstructed=false, to-be-upgraded=false, simulation=false]
17.344 Info TransportLine.cpp:2065: [22]: lineIndex=1. Entity: [name=fast-transport-belt, type=transport-belt(TransportBelt), position={60.500, 143.500}, direction=East, force=player, surface=nauvis, setup=true, owned-by-ghost=false, to-be-deconstructed=false, to-be-upgraded=false, simulation=false]
17.344 Info TransportLine.cpp:2065: [23]: lineIndex=1. Entity: [name=fast-transport-belt, type=transport-belt(TransportBelt), position={59.500, 143.500}, direction=East, force=player, surface=nauvis, setup=true, owned-by-ghost=false, to-be-deconstructed=false, to-be-upgraded=false, simulation=false]
17.344 Info TransportLine.cpp:2065: [24]: lineIndex=1. Entity: [name=fast-transport-belt, type=transport-belt(TransportBelt), position={58.500, 143.500}, direction=East, force=player, surface=nauvis, setup=true, owned-by-ghost=false, to-be-deconstructed=false, to-be-upgraded=false, simulation=false]
17.344 Info TransportLine.cpp:2065: [25]: lineIndex=1. Entity: [name=fast-transport-belt, type=transport-belt(TransportBelt), position={57.500, 143.500}, direction=East, force=player, surface=nauvis, setup=true, owned-by-ghost=false, to-be-deconstructed=false, to-be-upgraded=false, simulation=false]
17.344 Info TransportLine.cpp:2065: [26]: lineIndex=1. Entity: [name=fast-transport-belt, type=transport-belt(TransportBelt), position={56.500, 143.500}, direction=East, force=player, surface=nauvis, setup=true, owned-by-ghost=false, to-be-deconstructed=false, to-be-upgraded=false, simulation=false]
17.344 Info TransportLine.cpp:2065: [27]: lineIndex=1. Entity: [name=fast-transport-belt, type=transport-belt(TransportBelt), position={55.500, 143.500}, direction=East, force=player, surface=nauvis, setup=true, owned-by-ghost=false, to-be-deconstructed=false, to-be-upgraded=false, simulation=false]
17.344 Info TransportLine.cpp:2065: [28]: lineIndex=1. Entity: [name=fast-transport-belt, type=transport-belt(TransportBelt), position={54.500, 143.500}, direction=East, force=player, surface=nauvis, setup=true, owned-by-ghost=false, to-be-deconstructed=false, to-be-upgraded=false, simulation=false]
17.344 Info TransportLine.cpp:2065: [29]: lineIndex=1. Entity: [name=fast-transport-belt, type=transport-belt(TransportBelt), position={53.500, 143.500}, direction=East, force=player, surface=nauvis, setup=true, owned-by-ghost=false, to-be-deconstructed=false, to-be-upgraded=false, simulation=false]
17.344 Info TransportLine.cpp:2065: [30]: lineIndex=1. Entity: [name=fast-transport-belt, type=transport-belt(TransportBelt), position={52.500, 143.500}, direction=East, force=player, surface=nauvis, setup=true, owned-by-ghost=false, to-be-deconstructed=false, to-be-upgraded=false, simulation=false]
17.344 Info TransportLine.cpp:2065: [31]: lineIndex=1. Entity: [name=fast-transport-belt, type=transport-belt(TransportBelt), position={51.500, 143.500}, direction=East, force=player, surface=nauvis, setup=true, owned-by-ghost=false, to-be-deconstructed=false, to-be-upgraded=false, simulation=false]
17.344 Info TransportLine.cpp:2065: [32]: lineIndex=1. Entity: [name=fast-transport-belt, type=transport-belt(TransportBelt), position={50.500, 143.500}, direction=East, force=player, surface=nauvis, setup=true, owned-by-ghost=false, to-be-deconstructed=false, to-be-upgraded=false, simulation=false]
17.344 Info TransportLine.cpp:2065: [33]: lineIndex=1. Entity: [name=fast-transport-belt, type=transport-belt(TransportBelt), position={49.500, 143.500}, direction=East, force=player, surface=nauvis, setup=true, owned-by-ghost=false, to-be-deconstructed=false, to-be-upgraded=false, simulation=false]
17.344 Info TransportLine.cpp:2065: [34]: lineIndex=1. Entity: [name=fast-transport-belt, type=transport-belt(TransportBelt), position={48.500, 143.500}, direction=East, force=player, surface=nauvis, setup=true, owned-by-ghost=false, to-be-deconstructed=false, to-be-upgraded=false, simulation=false]
17.344 Info TransportLine.cpp:2065: [35]: lineIndex=1. Entity: [name=fast-transport-belt, type=transport-belt(TransportBelt), position={47.500, 143.500}, direction=East, force=player, surface=nauvis, setup=true, owned-by-ghost=false, to-be-deconstructed=false, to-be-upgraded=false, simulation=false]
17.344 Info TransportLine.cpp:2065: [36]: lineIndex=1. Entity: [name=fast-transport-belt, type=transport-belt(TransportBelt), position={46.500, 143.500}, direction=East, force=player, surface=nauvis, setup=true, owned-by-ghost=false, to-be-deconstructed=false, to-be-upgraded=false, simulation=false]
17.344 Info TransportLine.cpp:2065: [37]: lineIndex=1. Entity: [name=fast-transport-belt, type=transport-belt(TransportBelt), position={45.500, 143.500}, direction=East, force=player, surface=nauvis, setup=true, owned-by-ghost=false, to-be-deconstructed=false, to-be-upgraded=false, simulation=false]
17.344 Info TransportLine.cpp:2065: [38]: lineIndex=1. Entity: [name=fast-transport-belt, type=transport-belt(TransportBelt), position={44.500, 143.500}, direction=East, force=player, surface=nauvis, setup=true, owned-by-ghost=false, to-be-deconstructed=false, to-be-upgraded=false, simulation=false]
17.344 Info TransportLine.cpp:2065: [39]: lineIndex=1. Entity: [name=fast-transport-belt, type=transport-belt(TransportBelt), position={43.500, 143.500}, direction=East, force=player, surface=nauvis, setup=true, owned-by-ghost=false, to-be-deconstructed=false, to-be-upgraded=false, simulation=false]
17.344 Info TransportLine.cpp:2065: [40]: lineIndex=1. Entity: [name=fast-transport-belt, type=transport-belt(TransportBelt), position={42.500, 143.500}, direction=East, force=player, surface=nauvis, setup=true, owned-by-ghost=false, to-be-deconstructed=false, to-be-upgraded=false, simulation=false]
17.344 Info TransportLine.cpp:2065: [41]: lineIndex=1. Entity: [name=fast-transport-belt, type=transport-belt(TransportBelt), position={41.500, 143.500}, direction=East, force=player, surface=nauvis, setup=true, owned-by-ghost=false, to-be-deconstructed=false, to-be-upgraded=false, simulation=false]
17.344 Info TransportLine.cpp:2065: [42]: lineIndex=1. Entity: [name=fast-transport-belt, type=transport-belt(TransportBelt), position={40.500, 143.500}, direction=East, force=player, surface=nauvis, setup=true, owned-by-ghost=false, to-be-deconstructed=false, to-be-upgraded=false, simulation=false]
17.344 Info TransportLine.cpp:2065: [43]: lineIndex=1. Entity: [name=fast-transport-belt, type=transport-belt(TransportBelt), position={39.500, 143.500}, direction=East, force=player, surface=nauvis, setup=true, owned-by-ghost=false, to-be-deconstructed=false, to-be-upgraded=false, simulation=false]
17.344 Info TransportLine.cpp:2065: [44]: lineIndex=1. Entity: [name=fast-transport-belt, type=transport-belt(TransportBelt), position={38.500, 143.500}, direction=East, force=player, surface=nauvis, setup=true, owned-by-ghost=false, to-be-deconstructed=false, to-be-upgraded=false, simulation=false]
17.344 Info TransportLine.cpp:2065: [45]: lineIndex=1. Entity: [name=fast-transport-belt, type=transport-belt(TransportBelt), position={37.500, 143.500}, direction=East, force=player, surface=nauvis, setup=true, owned-by-ghost=false, to-be-deconstructed=false, to-be-upgraded=false, simulation=false]
17.344 Info TransportLine.cpp:2065: [46]: lineIndex=1. Entity: [name=fast-transport-belt, type=transport-belt(TransportBelt), position={36.500, 143.500}, direction=East, force=player, surface=nauvis, setup=true, owned-by-ghost=false, to-be-deconstructed=false, to-be-upgraded=false, simulation=false]
17.344 Info TransportLine.cpp:2065: [47]: lineIndex=1. Entity: [name=fast-transport-belt, type=transport-belt(TransportBelt), position={35.500, 143.500}, direction=East, force=player, surface=nauvis, setup=true, owned-by-ghost=false, to-be-deconstructed=false, to-be-upgraded=false, simulation=false]
17.344 Info TransportLine.cpp:2065: [48]: lineIndex=1. Entity: [name=fast-transport-belt, type=transport-belt(TransportBelt), position={34.500, 143.500}, direction=East, force=player, surface=nauvis, setup=true, owned-by-ghost=false, to-be-deconstructed=false, to-be-upgraded=false, simulation=false]
17.344 Info TransportLine.cpp:2065: [49]: lineIndex=1. Entity: [name=fast-transport-belt, type=transport-belt(TransportBelt), position={33.500, 143.500}, direction=East, force=player, surface=nauvis, setup=true, owned-by-ghost=false, to-be-deconstructed=false, to-be-upgraded=false, simulation=false]
17.344 Info TransportLine.cpp:2065: [50]: lineIndex=1. Entity: [name=fast-transport-belt, type=transport-belt(TransportBelt), position={33.500, 144.500}, direction=North, force=player, surface=nauvis, setup=true, owned-by-ghost=false, to-be-deconstructed=false, to-be-upgraded=false, simulation=false]
17.344 Info TransportLine.cpp:2065: [51]: lineIndex=1. Entity: [name=fast-transport-belt, type=transport-belt(TransportBelt), position={33.500, 145.500}, direction=North, force=player, surface=nauvis, setup=true, owned-by-ghost=false, to-be-deconstructed=false, to-be-upgraded=false, simulation=false]
17.344 Info TransportLine.cpp:2065: [52]: lineIndex=1. Entity: [name=fast-transport-belt, type=transport-belt(TransportBelt), position={33.500, 146.500}, direction=North, force=player, surface=nauvis, setup=true, owned-by-ghost=false, to-be-deconstructed=false, to-be-upgraded=false, simulation=false]
17.344 Info TransportLine.cpp:2065: [53]: lineIndex=1. Entity: [name=fast-transport-belt, type=transport-belt(TransportBelt), position={33.500, 147.500}, direction=North, force=player, surface=nauvis, setup=true, owned-by-ghost=false, to-be-deconstructed=false, to-be-upgraded=false, simulation=false]
17.344 Info TransportLine.cpp:2065: [54]: lineIndex=1. Entity: [name=fast-transport-belt, type=transport-belt(TransportBelt), position={33.500, 148.500}, direction=North, force=player, surface=nauvis, setup=true, owned-by-ghost=false, to-be-deconstructed=false, to-be-upgraded=false, simulation=false]
17.344 Info TransportLine.cpp:2065: [55]: lineIndex=1. Entity: [name=fast-transport-belt, type=transport-belt(TransportBelt), position={33.500, 149.500}, direction=North, force=player, surface=nauvis, setup=true, owned-by-ghost=false, to-be-deconstructed=false, to-be-upgraded=false, simulation=false]
17.344 Info TransportLine.cpp:2065: [56]: lineIndex=1. Entity: [name=fast-transport-belt, type=transport-belt(TransportBelt), position={33.500, 150.500}, direction=North, force=player, surface=nauvis, setup=true, owned-by-ghost=false, to-be-deconstructed=false, to-be-upgraded=false, simulation=false]
17.344 Info TransportLine.cpp:2065: [57]: lineIndex=1. Entity: [name=fast-underground-belt, type=underground-belt(UndergroundBelt), position={33.500, 151.500}, direction=North, force=player, surface=nauvis, setup=true, owned-by-ghost=false, to-be-deconstructed=false, to-be-upgraded=false, simulation=false]
17.344 Info TransportLine.cpp:2065: [58]: lineIndex=3. Entity: [name=fast-underground-belt, type=underground-belt(UndergroundBelt), position={33.500, 161.500}, direction=North, force=player, surface=nauvis, setup=true, owned-by-ghost=false, to-be-deconstructed=false, to-be-upgraded=false, simulation=false]
17.344 Info TransportLine.cpp:2065: [59]: lineIndex=1. Entity: [name=fast-underground-belt, type=underground-belt(UndergroundBelt), position={33.500, 161.500}, direction=North, force=player, surface=nauvis, setup=true, owned-by-ghost=false, to-be-deconstructed=false, to-be-upgraded=false, simulation=false]
17.344 Info TransportLine.cpp:2065: [60]: lineIndex=1. Entity: [name=fast-underground-belt, type=underground-belt(UndergroundBelt), position={33.500, 162.500}, direction=North, force=player, surface=nauvis, setup=true, owned-by-ghost=false, to-be-deconstructed=false, to-be-upgraded=false, simulation=false]
17.344 Info TransportLine.cpp:2065: [61]: lineIndex=3. Entity: [name=fast-underground-belt, type=underground-belt(UndergroundBelt), position={33.500, 172.500}, direction=North, force=player, surface=nauvis, setup=true, owned-by-ghost=false, to-be-deconstructed=false, to-be-upgraded=false, simulation=false]
17.344 Info TransportLine.cpp:2065: [62]: lineIndex=1. Entity: [name=fast-underground-belt, type=underground-belt(UndergroundBelt), position={33.500, 172.500}, direction=North, force=player, surface=nauvis, setup=true, owned-by-ghost=false, to-be-deconstructed=false, to-be-upgraded=false, simulation=false]
17.344 Info TransportLine.cpp:2065: [63]: lineIndex=1. Entity: [name=fast-underground-belt, type=underground-belt(UndergroundBelt), position={33.500, 173.500}, direction=North, force=player, surface=nauvis, setup=true, owned-by-ghost=false, to-be-deconstructed=false, to-be-upgraded=false, simulation=false]
17.344 Info TransportLine.cpp:2065: [64]: lineIndex=3. Entity: [name=fast-underground-belt, type=underground-belt(UndergroundBelt), position={33.500, 183.500}, direction=North, force=player, surface=nauvis, setup=true, owned-by-ghost=false, to-be-deconstructed=false, to-be-upgraded=false, simulation=false]
17.344 Info TransportLine.cpp:2065: [65]: lineIndex=1. Entity: [name=fast-underground-belt, type=underground-belt(UndergroundBelt), position={33.500, 183.500}, direction=North, force=player, surface=nauvis, setup=true, owned-by-ghost=false, to-be-deconstructed=false, to-be-upgraded=false, simulation=false]
17.344 Info TransportLine.cpp:2065: [66]: lineIndex=1. Entity: [name=fast-transport-belt, type=transport-belt(TransportBelt), position={33.500, 184.500}, direction=North, force=player, surface=nauvis, setup=true, owned-by-ghost=false, to-be-deconstructed=false, to-be-upgraded=false, simulation=false]
17.344 Info TransportLine.cpp:2065: [67]: lineIndex=5. Entity: [name=fast-splitter, type=splitter(Splitter), position={32.500, 185.000}, direction=East, force=player, surface=nauvis, setup=true, owned-by-ghost=false, to-be-deconstructed=false, to-be-upgraded=false, simulation=false]
17.344 Info TransportLine.cpp:2062: TransportLine 0x000077ea7c141770 belongs to a group 0x000077ea7c141a10 and has 1 members:
17.344 Info TransportLine.cpp:2065: [1]: lineIndex=1. Entity: [name=kr-fast-loader, type=loader-1x1(Loader), position={75.500, 136.500}, direction=North, force=player, surface=nauvis, setup=true, owned-by-ghost=false, to-be-deconstructed=false, to-be-upgraded=false, simulation=false]
17.356 Warning Map.cpp:882: Map loading failed: transport line groups are not consistent
17.487 Error AppManagerStates.cpp:1662: transport line groups are not consistent
Link to the savefile: https://refactorio.de/saves?directory=p ... _belts.zip
For future reference: loading the map with "CTRL + SHIFT" should fix any transport belt inconsistencies (- boskid)