[2.0.60] Transport line groups are not consistent

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RedRafe
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[2.0.60] Transport line groups are not consistent

Post by RedRafe »

Failing to connect to a hosted MP server and getting the error "Cannot load downloaded map: transport line groups are not consistent"

The issue
when trying to connect to a server with this map, users (me or other) get an inconsistency error upon joining.

Steps to reproduce
try loading the linked savegame, even in singleplayer, from the user's local saves. The game errors during the loading process.

Expected behavior
users should be able to connect to the game / game should not have incorrect transport belt groups.

Additional notes

this is the relevant bit from the log

Code: Select all

  16.655 Info Scenario.cpp:153: Map version 2.0.60-0
  17.344 Info TransportLineDeserialiser.cpp:160: TransportLine 0x000077ea7c1412b0 interacts with TransportLine 0x000077ea7c141770 so they should be in the same group
  17.344 Info TransportLine.cpp:2062: TransportLine 0x000077ea7c1412b0 belongs to a group 0x000077ea7ae5e500 and has 67 members:
  17.344 Info TransportLine.cpp:2065:  [1]: lineIndex=1. Entity: [name=fast-transport-belt, type=transport-belt(TransportBelt), position={75.500, 137.500}, direction=North, force=player, surface=nauvis, setup=true, owned-by-ghost=false, to-be-deconstructed=false, to-be-upgraded=false, simulation=false]
  17.344 Info TransportLine.cpp:2065:  [2]: lineIndex=1. Entity: [name=fast-transport-belt, type=transport-belt(TransportBelt), position={75.500, 138.500}, direction=North, force=player, surface=nauvis, setup=true, owned-by-ghost=false, to-be-deconstructed=false, to-be-upgraded=false, simulation=false]
  17.344 Info TransportLine.cpp:2065:  [3]: lineIndex=1. Entity: [name=fast-transport-belt, type=transport-belt(TransportBelt), position={75.500, 139.500}, direction=North, force=player, surface=nauvis, setup=true, owned-by-ghost=false, to-be-deconstructed=false, to-be-upgraded=false, simulation=false]
  17.344 Info TransportLine.cpp:2065:  [4]: lineIndex=1. Entity: [name=fast-transport-belt, type=transport-belt(TransportBelt), position={75.500, 140.500}, direction=North, force=player, surface=nauvis, setup=true, owned-by-ghost=false, to-be-deconstructed=false, to-be-upgraded=false, simulation=false]
  17.344 Info TransportLine.cpp:2065:  [5]: lineIndex=1. Entity: [name=fast-transport-belt, type=transport-belt(TransportBelt), position={75.500, 141.500}, direction=North, force=player, surface=nauvis, setup=true, owned-by-ghost=false, to-be-deconstructed=false, to-be-upgraded=false, simulation=false]
  17.344 Info TransportLine.cpp:2065:  [6]: lineIndex=1. Entity: [name=fast-transport-belt, type=transport-belt(TransportBelt), position={75.500, 142.500}, direction=North, force=player, surface=nauvis, setup=true, owned-by-ghost=false, to-be-deconstructed=false, to-be-upgraded=false, simulation=false]
  17.344 Info TransportLine.cpp:2065:  [7]: lineIndex=1. Entity: [name=fast-transport-belt, type=transport-belt(TransportBelt), position={75.500, 143.500}, direction=North, force=player, surface=nauvis, setup=true, owned-by-ghost=false, to-be-deconstructed=false, to-be-upgraded=false, simulation=false]
  17.344 Info TransportLine.cpp:2065:  [8]: lineIndex=1. Entity: [name=fast-transport-belt, type=transport-belt(TransportBelt), position={74.500, 143.500}, direction=East, force=player, surface=nauvis, setup=true, owned-by-ghost=false, to-be-deconstructed=false, to-be-upgraded=false, simulation=false]
  17.344 Info TransportLine.cpp:2065:  [9]: lineIndex=1. Entity: [name=fast-transport-belt, type=transport-belt(TransportBelt), position={73.500, 143.500}, direction=East, force=player, surface=nauvis, setup=true, owned-by-ghost=false, to-be-deconstructed=false, to-be-upgraded=false, simulation=false]
  17.344 Info TransportLine.cpp:2065:  [10]: lineIndex=1. Entity: [name=fast-transport-belt, type=transport-belt(TransportBelt), position={72.500, 143.500}, direction=East, force=player, surface=nauvis, setup=true, owned-by-ghost=false, to-be-deconstructed=false, to-be-upgraded=false, simulation=false]
  17.344 Info TransportLine.cpp:2065:  [11]: lineIndex=1. Entity: [name=fast-transport-belt, type=transport-belt(TransportBelt), position={71.500, 143.500}, direction=East, force=player, surface=nauvis, setup=true, owned-by-ghost=false, to-be-deconstructed=false, to-be-upgraded=false, simulation=false]
  17.344 Info TransportLine.cpp:2065:  [12]: lineIndex=1. Entity: [name=fast-transport-belt, type=transport-belt(TransportBelt), position={70.500, 143.500}, direction=East, force=player, surface=nauvis, setup=true, owned-by-ghost=false, to-be-deconstructed=false, to-be-upgraded=false, simulation=false]
  17.344 Info TransportLine.cpp:2065:  [13]: lineIndex=1. Entity: [name=fast-transport-belt, type=transport-belt(TransportBelt), position={69.500, 143.500}, direction=East, force=player, surface=nauvis, setup=true, owned-by-ghost=false, to-be-deconstructed=false, to-be-upgraded=false, simulation=false]
  17.344 Info TransportLine.cpp:2065:  [14]: lineIndex=1. Entity: [name=fast-transport-belt, type=transport-belt(TransportBelt), position={68.500, 143.500}, direction=East, force=player, surface=nauvis, setup=true, owned-by-ghost=false, to-be-deconstructed=false, to-be-upgraded=false, simulation=false]
  17.344 Info TransportLine.cpp:2065:  [15]: lineIndex=1. Entity: [name=fast-transport-belt, type=transport-belt(TransportBelt), position={67.500, 143.500}, direction=East, force=player, surface=nauvis, setup=true, owned-by-ghost=false, to-be-deconstructed=false, to-be-upgraded=false, simulation=false]
  17.344 Info TransportLine.cpp:2065:  [16]: lineIndex=1. Entity: [name=fast-transport-belt, type=transport-belt(TransportBelt), position={66.500, 143.500}, direction=East, force=player, surface=nauvis, setup=true, owned-by-ghost=false, to-be-deconstructed=false, to-be-upgraded=false, simulation=false]
  17.344 Info TransportLine.cpp:2065:  [17]: lineIndex=1. Entity: [name=fast-transport-belt, type=transport-belt(TransportBelt), position={65.500, 143.500}, direction=East, force=player, surface=nauvis, setup=true, owned-by-ghost=false, to-be-deconstructed=false, to-be-upgraded=false, simulation=false]
  17.344 Info TransportLine.cpp:2065:  [18]: lineIndex=1. Entity: [name=fast-transport-belt, type=transport-belt(TransportBelt), position={64.500, 143.500}, direction=East, force=player, surface=nauvis, setup=true, owned-by-ghost=false, to-be-deconstructed=false, to-be-upgraded=false, simulation=false]
  17.344 Info TransportLine.cpp:2065:  [19]: lineIndex=1. Entity: [name=fast-transport-belt, type=transport-belt(TransportBelt), position={63.500, 143.500}, direction=East, force=player, surface=nauvis, setup=true, owned-by-ghost=false, to-be-deconstructed=false, to-be-upgraded=false, simulation=false]
  17.344 Info TransportLine.cpp:2065:  [20]: lineIndex=1. Entity: [name=fast-transport-belt, type=transport-belt(TransportBelt), position={62.500, 143.500}, direction=East, force=player, surface=nauvis, setup=true, owned-by-ghost=false, to-be-deconstructed=false, to-be-upgraded=false, simulation=false]
  17.344 Info TransportLine.cpp:2065:  [21]: lineIndex=1. Entity: [name=fast-transport-belt, type=transport-belt(TransportBelt), position={61.500, 143.500}, direction=East, force=player, surface=nauvis, setup=true, owned-by-ghost=false, to-be-deconstructed=false, to-be-upgraded=false, simulation=false]
  17.344 Info TransportLine.cpp:2065:  [22]: lineIndex=1. Entity: [name=fast-transport-belt, type=transport-belt(TransportBelt), position={60.500, 143.500}, direction=East, force=player, surface=nauvis, setup=true, owned-by-ghost=false, to-be-deconstructed=false, to-be-upgraded=false, simulation=false]
  17.344 Info TransportLine.cpp:2065:  [23]: lineIndex=1. Entity: [name=fast-transport-belt, type=transport-belt(TransportBelt), position={59.500, 143.500}, direction=East, force=player, surface=nauvis, setup=true, owned-by-ghost=false, to-be-deconstructed=false, to-be-upgraded=false, simulation=false]
  17.344 Info TransportLine.cpp:2065:  [24]: lineIndex=1. Entity: [name=fast-transport-belt, type=transport-belt(TransportBelt), position={58.500, 143.500}, direction=East, force=player, surface=nauvis, setup=true, owned-by-ghost=false, to-be-deconstructed=false, to-be-upgraded=false, simulation=false]
  17.344 Info TransportLine.cpp:2065:  [25]: lineIndex=1. Entity: [name=fast-transport-belt, type=transport-belt(TransportBelt), position={57.500, 143.500}, direction=East, force=player, surface=nauvis, setup=true, owned-by-ghost=false, to-be-deconstructed=false, to-be-upgraded=false, simulation=false]
  17.344 Info TransportLine.cpp:2065:  [26]: lineIndex=1. Entity: [name=fast-transport-belt, type=transport-belt(TransportBelt), position={56.500, 143.500}, direction=East, force=player, surface=nauvis, setup=true, owned-by-ghost=false, to-be-deconstructed=false, to-be-upgraded=false, simulation=false]
  17.344 Info TransportLine.cpp:2065:  [27]: lineIndex=1. Entity: [name=fast-transport-belt, type=transport-belt(TransportBelt), position={55.500, 143.500}, direction=East, force=player, surface=nauvis, setup=true, owned-by-ghost=false, to-be-deconstructed=false, to-be-upgraded=false, simulation=false]
  17.344 Info TransportLine.cpp:2065:  [28]: lineIndex=1. Entity: [name=fast-transport-belt, type=transport-belt(TransportBelt), position={54.500, 143.500}, direction=East, force=player, surface=nauvis, setup=true, owned-by-ghost=false, to-be-deconstructed=false, to-be-upgraded=false, simulation=false]
  17.344 Info TransportLine.cpp:2065:  [29]: lineIndex=1. Entity: [name=fast-transport-belt, type=transport-belt(TransportBelt), position={53.500, 143.500}, direction=East, force=player, surface=nauvis, setup=true, owned-by-ghost=false, to-be-deconstructed=false, to-be-upgraded=false, simulation=false]
  17.344 Info TransportLine.cpp:2065:  [30]: lineIndex=1. Entity: [name=fast-transport-belt, type=transport-belt(TransportBelt), position={52.500, 143.500}, direction=East, force=player, surface=nauvis, setup=true, owned-by-ghost=false, to-be-deconstructed=false, to-be-upgraded=false, simulation=false]
  17.344 Info TransportLine.cpp:2065:  [31]: lineIndex=1. Entity: [name=fast-transport-belt, type=transport-belt(TransportBelt), position={51.500, 143.500}, direction=East, force=player, surface=nauvis, setup=true, owned-by-ghost=false, to-be-deconstructed=false, to-be-upgraded=false, simulation=false]
  17.344 Info TransportLine.cpp:2065:  [32]: lineIndex=1. Entity: [name=fast-transport-belt, type=transport-belt(TransportBelt), position={50.500, 143.500}, direction=East, force=player, surface=nauvis, setup=true, owned-by-ghost=false, to-be-deconstructed=false, to-be-upgraded=false, simulation=false]
  17.344 Info TransportLine.cpp:2065:  [33]: lineIndex=1. Entity: [name=fast-transport-belt, type=transport-belt(TransportBelt), position={49.500, 143.500}, direction=East, force=player, surface=nauvis, setup=true, owned-by-ghost=false, to-be-deconstructed=false, to-be-upgraded=false, simulation=false]
  17.344 Info TransportLine.cpp:2065:  [34]: lineIndex=1. Entity: [name=fast-transport-belt, type=transport-belt(TransportBelt), position={48.500, 143.500}, direction=East, force=player, surface=nauvis, setup=true, owned-by-ghost=false, to-be-deconstructed=false, to-be-upgraded=false, simulation=false]
  17.344 Info TransportLine.cpp:2065:  [35]: lineIndex=1. Entity: [name=fast-transport-belt, type=transport-belt(TransportBelt), position={47.500, 143.500}, direction=East, force=player, surface=nauvis, setup=true, owned-by-ghost=false, to-be-deconstructed=false, to-be-upgraded=false, simulation=false]
  17.344 Info TransportLine.cpp:2065:  [36]: lineIndex=1. Entity: [name=fast-transport-belt, type=transport-belt(TransportBelt), position={46.500, 143.500}, direction=East, force=player, surface=nauvis, setup=true, owned-by-ghost=false, to-be-deconstructed=false, to-be-upgraded=false, simulation=false]
  17.344 Info TransportLine.cpp:2065:  [37]: lineIndex=1. Entity: [name=fast-transport-belt, type=transport-belt(TransportBelt), position={45.500, 143.500}, direction=East, force=player, surface=nauvis, setup=true, owned-by-ghost=false, to-be-deconstructed=false, to-be-upgraded=false, simulation=false]
  17.344 Info TransportLine.cpp:2065:  [38]: lineIndex=1. Entity: [name=fast-transport-belt, type=transport-belt(TransportBelt), position={44.500, 143.500}, direction=East, force=player, surface=nauvis, setup=true, owned-by-ghost=false, to-be-deconstructed=false, to-be-upgraded=false, simulation=false]
  17.344 Info TransportLine.cpp:2065:  [39]: lineIndex=1. Entity: [name=fast-transport-belt, type=transport-belt(TransportBelt), position={43.500, 143.500}, direction=East, force=player, surface=nauvis, setup=true, owned-by-ghost=false, to-be-deconstructed=false, to-be-upgraded=false, simulation=false]
  17.344 Info TransportLine.cpp:2065:  [40]: lineIndex=1. Entity: [name=fast-transport-belt, type=transport-belt(TransportBelt), position={42.500, 143.500}, direction=East, force=player, surface=nauvis, setup=true, owned-by-ghost=false, to-be-deconstructed=false, to-be-upgraded=false, simulation=false]
  17.344 Info TransportLine.cpp:2065:  [41]: lineIndex=1. Entity: [name=fast-transport-belt, type=transport-belt(TransportBelt), position={41.500, 143.500}, direction=East, force=player, surface=nauvis, setup=true, owned-by-ghost=false, to-be-deconstructed=false, to-be-upgraded=false, simulation=false]
  17.344 Info TransportLine.cpp:2065:  [42]: lineIndex=1. Entity: [name=fast-transport-belt, type=transport-belt(TransportBelt), position={40.500, 143.500}, direction=East, force=player, surface=nauvis, setup=true, owned-by-ghost=false, to-be-deconstructed=false, to-be-upgraded=false, simulation=false]
  17.344 Info TransportLine.cpp:2065:  [43]: lineIndex=1. Entity: [name=fast-transport-belt, type=transport-belt(TransportBelt), position={39.500, 143.500}, direction=East, force=player, surface=nauvis, setup=true, owned-by-ghost=false, to-be-deconstructed=false, to-be-upgraded=false, simulation=false]
  17.344 Info TransportLine.cpp:2065:  [44]: lineIndex=1. Entity: [name=fast-transport-belt, type=transport-belt(TransportBelt), position={38.500, 143.500}, direction=East, force=player, surface=nauvis, setup=true, owned-by-ghost=false, to-be-deconstructed=false, to-be-upgraded=false, simulation=false]
  17.344 Info TransportLine.cpp:2065:  [45]: lineIndex=1. Entity: [name=fast-transport-belt, type=transport-belt(TransportBelt), position={37.500, 143.500}, direction=East, force=player, surface=nauvis, setup=true, owned-by-ghost=false, to-be-deconstructed=false, to-be-upgraded=false, simulation=false]
  17.344 Info TransportLine.cpp:2065:  [46]: lineIndex=1. Entity: [name=fast-transport-belt, type=transport-belt(TransportBelt), position={36.500, 143.500}, direction=East, force=player, surface=nauvis, setup=true, owned-by-ghost=false, to-be-deconstructed=false, to-be-upgraded=false, simulation=false]
  17.344 Info TransportLine.cpp:2065:  [47]: lineIndex=1. Entity: [name=fast-transport-belt, type=transport-belt(TransportBelt), position={35.500, 143.500}, direction=East, force=player, surface=nauvis, setup=true, owned-by-ghost=false, to-be-deconstructed=false, to-be-upgraded=false, simulation=false]
  17.344 Info TransportLine.cpp:2065:  [48]: lineIndex=1. Entity: [name=fast-transport-belt, type=transport-belt(TransportBelt), position={34.500, 143.500}, direction=East, force=player, surface=nauvis, setup=true, owned-by-ghost=false, to-be-deconstructed=false, to-be-upgraded=false, simulation=false]
  17.344 Info TransportLine.cpp:2065:  [49]: lineIndex=1. Entity: [name=fast-transport-belt, type=transport-belt(TransportBelt), position={33.500, 143.500}, direction=East, force=player, surface=nauvis, setup=true, owned-by-ghost=false, to-be-deconstructed=false, to-be-upgraded=false, simulation=false]
  17.344 Info TransportLine.cpp:2065:  [50]: lineIndex=1. Entity: [name=fast-transport-belt, type=transport-belt(TransportBelt), position={33.500, 144.500}, direction=North, force=player, surface=nauvis, setup=true, owned-by-ghost=false, to-be-deconstructed=false, to-be-upgraded=false, simulation=false]
  17.344 Info TransportLine.cpp:2065:  [51]: lineIndex=1. Entity: [name=fast-transport-belt, type=transport-belt(TransportBelt), position={33.500, 145.500}, direction=North, force=player, surface=nauvis, setup=true, owned-by-ghost=false, to-be-deconstructed=false, to-be-upgraded=false, simulation=false]
  17.344 Info TransportLine.cpp:2065:  [52]: lineIndex=1. Entity: [name=fast-transport-belt, type=transport-belt(TransportBelt), position={33.500, 146.500}, direction=North, force=player, surface=nauvis, setup=true, owned-by-ghost=false, to-be-deconstructed=false, to-be-upgraded=false, simulation=false]
  17.344 Info TransportLine.cpp:2065:  [53]: lineIndex=1. Entity: [name=fast-transport-belt, type=transport-belt(TransportBelt), position={33.500, 147.500}, direction=North, force=player, surface=nauvis, setup=true, owned-by-ghost=false, to-be-deconstructed=false, to-be-upgraded=false, simulation=false]
  17.344 Info TransportLine.cpp:2065:  [54]: lineIndex=1. Entity: [name=fast-transport-belt, type=transport-belt(TransportBelt), position={33.500, 148.500}, direction=North, force=player, surface=nauvis, setup=true, owned-by-ghost=false, to-be-deconstructed=false, to-be-upgraded=false, simulation=false]
  17.344 Info TransportLine.cpp:2065:  [55]: lineIndex=1. Entity: [name=fast-transport-belt, type=transport-belt(TransportBelt), position={33.500, 149.500}, direction=North, force=player, surface=nauvis, setup=true, owned-by-ghost=false, to-be-deconstructed=false, to-be-upgraded=false, simulation=false]
  17.344 Info TransportLine.cpp:2065:  [56]: lineIndex=1. Entity: [name=fast-transport-belt, type=transport-belt(TransportBelt), position={33.500, 150.500}, direction=North, force=player, surface=nauvis, setup=true, owned-by-ghost=false, to-be-deconstructed=false, to-be-upgraded=false, simulation=false]
  17.344 Info TransportLine.cpp:2065:  [57]: lineIndex=1. Entity: [name=fast-underground-belt, type=underground-belt(UndergroundBelt), position={33.500, 151.500}, direction=North, force=player, surface=nauvis, setup=true, owned-by-ghost=false, to-be-deconstructed=false, to-be-upgraded=false, simulation=false]
  17.344 Info TransportLine.cpp:2065:  [58]: lineIndex=3. Entity: [name=fast-underground-belt, type=underground-belt(UndergroundBelt), position={33.500, 161.500}, direction=North, force=player, surface=nauvis, setup=true, owned-by-ghost=false, to-be-deconstructed=false, to-be-upgraded=false, simulation=false]
  17.344 Info TransportLine.cpp:2065:  [59]: lineIndex=1. Entity: [name=fast-underground-belt, type=underground-belt(UndergroundBelt), position={33.500, 161.500}, direction=North, force=player, surface=nauvis, setup=true, owned-by-ghost=false, to-be-deconstructed=false, to-be-upgraded=false, simulation=false]
  17.344 Info TransportLine.cpp:2065:  [60]: lineIndex=1. Entity: [name=fast-underground-belt, type=underground-belt(UndergroundBelt), position={33.500, 162.500}, direction=North, force=player, surface=nauvis, setup=true, owned-by-ghost=false, to-be-deconstructed=false, to-be-upgraded=false, simulation=false]
  17.344 Info TransportLine.cpp:2065:  [61]: lineIndex=3. Entity: [name=fast-underground-belt, type=underground-belt(UndergroundBelt), position={33.500, 172.500}, direction=North, force=player, surface=nauvis, setup=true, owned-by-ghost=false, to-be-deconstructed=false, to-be-upgraded=false, simulation=false]
  17.344 Info TransportLine.cpp:2065:  [62]: lineIndex=1. Entity: [name=fast-underground-belt, type=underground-belt(UndergroundBelt), position={33.500, 172.500}, direction=North, force=player, surface=nauvis, setup=true, owned-by-ghost=false, to-be-deconstructed=false, to-be-upgraded=false, simulation=false]
  17.344 Info TransportLine.cpp:2065:  [63]: lineIndex=1. Entity: [name=fast-underground-belt, type=underground-belt(UndergroundBelt), position={33.500, 173.500}, direction=North, force=player, surface=nauvis, setup=true, owned-by-ghost=false, to-be-deconstructed=false, to-be-upgraded=false, simulation=false]
  17.344 Info TransportLine.cpp:2065:  [64]: lineIndex=3. Entity: [name=fast-underground-belt, type=underground-belt(UndergroundBelt), position={33.500, 183.500}, direction=North, force=player, surface=nauvis, setup=true, owned-by-ghost=false, to-be-deconstructed=false, to-be-upgraded=false, simulation=false]
  17.344 Info TransportLine.cpp:2065:  [65]: lineIndex=1. Entity: [name=fast-underground-belt, type=underground-belt(UndergroundBelt), position={33.500, 183.500}, direction=North, force=player, surface=nauvis, setup=true, owned-by-ghost=false, to-be-deconstructed=false, to-be-upgraded=false, simulation=false]
  17.344 Info TransportLine.cpp:2065:  [66]: lineIndex=1. Entity: [name=fast-transport-belt, type=transport-belt(TransportBelt), position={33.500, 184.500}, direction=North, force=player, surface=nauvis, setup=true, owned-by-ghost=false, to-be-deconstructed=false, to-be-upgraded=false, simulation=false]
  17.344 Info TransportLine.cpp:2065:  [67]: lineIndex=5. Entity: [name=fast-splitter, type=splitter(Splitter), position={32.500, 185.000}, direction=East, force=player, surface=nauvis, setup=true, owned-by-ghost=false, to-be-deconstructed=false, to-be-upgraded=false, simulation=false]
  17.344 Info TransportLine.cpp:2062: TransportLine 0x000077ea7c141770 belongs to a group 0x000077ea7c141a10 and has 1 members:
  17.344 Info TransportLine.cpp:2065:  [1]: lineIndex=1. Entity: [name=kr-fast-loader, type=loader-1x1(Loader), position={75.500, 136.500}, direction=North, force=player, surface=nauvis, setup=true, owned-by-ghost=false, to-be-deconstructed=false, to-be-upgraded=false, simulation=false]
  17.356 Warning Map.cpp:882: Map loading failed: transport line groups are not consistent
  17.487 Error AppManagerStates.cpp:1662: transport line groups are not consistent
In our scenario code we have some snapping logic for loaders, so I wonder if it's some scripting behavior causing the inconsistent transport lines. Other than that, there's no weird code shenaningans trying to do weird stuff with transport belt generally, just a QoL to snap loaders to nearby containers/machines.

Link to the savefile: https://refactorio.de/saves?directory=p ... _belts.zip

For future reference: loading the map with "CTRL + SHIFT" should fix any transport belt inconsistencies (- boskid)
Attachments
factorio-current.log
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Last edited by RedRafe on Fri Aug 22, 2025 7:31 pm, edited 4 times in total.
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eugenekay
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Re: [2.0.60] Transport line groups are not consistent

Post by eugenekay »

This sounds like a corruption event of some sort. Does the Multiplayer server complain on Launch if it is restarted with the same savegame? What is the server's Hardware (CPU/Memory)? The factorio-current.log file would be a good start.
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RedRafe
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Re: [2.0.60] Transport line groups are not consistent

Post by RedRafe »

I dont know if it's hardware related, but I was not the only user locked out of the save.
Anyways, I've attached the log file to this issue, and updated the original post with more data
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RedRafe
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Re: [2.0.60] Transport line groups are not consistent

Post by RedRafe »

These two entities may be the ones causing the inconsistency, if I am reading the report correctly.
Dunno why or if this is the result of some bad code on mods part. if so, please let me know, thanks!
Screenshot from 2025-08-22 21-34-29.png
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Re: [2.0.60] Transport line groups are not consistent

Post by RedRafe »

I'm uploading a second save that got corrupted by inconsistent transport groups
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inconsistent_belts_2.zip
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