Add the ability to modify damage of artillery-projectile when creating it with LuaSurface.create_entity()

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Bananycus
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Add the ability to modify damage of artillery-projectile when creating it with LuaSurface.create_entity()

Post by Bananycus »

Right now, when using LuaSurface.create_entity() you can modify damage of "projectile" type entities when creating them with "base_damage_modifiers" and "bonus_damage_modifiers" parameters.
Im requesting same to be possible for "artillery-projectile" type entities
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